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Crystal Raider (Atari 8-bit)

Crystal Raider Atari 8-bit Title screen

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
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MobyScore
5 point score based on user ratings.
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Description

50 rooms full of treasures await the brave yet thoughtful explorer in this platform game. Using limited thrusting ability, you must collect as many crystals as possible before moving on to the next level. Rooms have multiple exits, leading the player to different segments of the screens.

You have five lives, and will lose one on contact with any of the nasties which move around the screens, or when you run out of time (represented by depleting oxygen). In either case, you are sent back to the start of the screen, but keep any crystals you have collected. Collecting every crystal on a screen earns you an extra life.

For an extra challenge, the game can be played in Night mode, which limits visibility to the area immediately surrounding your character.

Screenshots

Crystal Raider Atari 8-bit Screen 2 - notice the multiple exits, and on-off barriers from the fire
Crystal Raider Atari 8-bit You move up the steps, avoiding the mined ones
Crystal Raider Atari 8-bit ...But it leaves you unable to get most crystals
Crystal Raider Atari 8-bit Game start

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The Press Says

Power Play Feb, 1988 7.5 out of 10 75
Computer Gamer Mar, 1987 54 out of 100 54

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Martin Smith (63104) added Crystal Raider (Atari 8-bit) on Sep 10, 2007