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Crystals of Arborea

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Atari ST
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Mogroth, the deity of chaos, was enraged by the gods' decision to banish him from the pantheon. Plotting revenge, he began poisoning the minds of the nations of the world. Black elves and orcs became his minions. The gods flooded the land in response, secluding the island kingdom of Arborea as the last stronghold against Mogroth's forces. Jarel, the last Prince of the elf-like race of Sham-nirs, must find allies who would help him on his quest to obtain four elemental crystals, restore the power of the temples, and defeat Mogroth.

Crystals of Arborea is an RPG which is a precursor to the Ishar games. The party of six characters roam the world (on a 2D map or by exploring 3D individual locations), defeating Mogroth's minions, gathering experience points and becoming stronger. Unlike the subsequent Ishar games, combat in this game is turn-based, and takes place on separate screens. The players must manually navigate party members on the battle field. Archers and spellcasters can use ranged attacks, while melee fighters must stand close to the enemy in order to strike.


Crystals of Arborea DOS A house in the woods. (VGA)
Crystals of Arborea DOS Walking around a swamp. (VGA)
Crystals of Arborea Atari ST Map of the world
Crystals of Arborea DOS Death comes beautifully. (VGA)

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The Press Says

CU Amiga Amiga May, 1991 91 out of 100 91
The One for ST Games Atari ST May, 1991 86 out of 100 86
Amiga Action Amiga Jun, 1991 86 out of 100 86
ASM (Aktueller Software Markt) Amiga May, 1991 10 out of 12 83
ST Format Atari ST May, 1991 78 out of 100 78
Atari ST User Atari ST May, 1993 69 out of 100 69
ST-Computer Atari ST Nov, 1991 6 out of 10 60
Joker Verlag präsentiert: Sonderheft Amiga 1992 58 out of 100 58
Joker Verlag präsentiert: Sonderheft DOS 1992 58 out of 100 58
Power Play Amiga Sep, 1991 52 out of 100 52


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There are two releases, the normal game and the construction team game who you can choose the numbers of fighters, wizards and choose the points of ability, power...

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