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Daley Thompson's Olympic Challenge

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Atari ST
Commodore 64
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The third licensed game based around the legendary British decathlete did something slightly wider in scope than the basic Games style of play. Before you play the main events you have to train in the gym. Weight-lifting, squats and sit-ups are included, which involve waggling the joystick as fast as you can to fill a displayed bottle of Lucozade (clever bit of product-placement there). The better you do at this, the better you'll fare in the events, which are predominantly waggling-based as well. They include the standard decathlon events of running, jumping and throwing as well as you can. There are four types of shoes available, and choosing the wrong one for the event will seriously hamper your performance.


Daley Thompson's Olympic Challenge Atari ST End results
Daley Thompson's Olympic Challenge Commodore 64 Lift those legs.
Daley Thompson's Olympic Challenge ZX Spectrum Main menu
Daley Thompson's Olympic Challenge Amstrad CPC Main menu

Alternate Titles

  • "Daley Thompson `88" -- Working title

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Critic Reviews

Crash! ZX Spectrum Nov, 1988 91 out of 100 91
Atari ST User Atari ST Jan, 1989 7 out of 10 70
The One Amiga Nov, 1988 70 out of 100 70
ASM (Aktueller Software Markt) Commodore 64 Oct, 1988 8.4 out of 12 70
Raze Amiga Jul, 1991 66 out of 100 66
Sinclair User ZX Spectrum Oct, 1990 65 out of 100 65
Power Play Commodore 64 Oct, 1988 63 out of 100 63
Amiga Power Amiga May, 1991 55 out of 100 55
Power Play Amiga Dec, 1988 52 out of 100 52
The One Amiga Apr, 1991 2 Stars2 Stars2 Stars2 Stars2 Stars 40


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Programmer Sean Pearce:
Most of the animated graphics of Daley are sourced by digitizing video of Daley himself from promotional material supplied by his management team, and then massaging that into usable graphics. It proved difficult to get usable angles for some of these graphics, e.g. the angle changed through the panning motion of some running events like the 100M running & hurdles; if you look closely you may be able to detect this slight perspective changes in some animations.

Finally, the 'training' sessions are digitised from video shot NOT of Daley but of one of my friends!

His management team wouldn't / couldn't supply suitable material, so off we popped down to the local gym, camera in hand... And yes -- we darkened his face with boot polish, and then carefully edited a mustache onto the captured material!
Information also contributed by seanp
Contributed to by Kabushi (143139) and Martin Smith (63028)