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Dan Dare III: The Escape

MobyRank MobyScore
Amstrad CPC
Commodore 64
ZX Spectrum
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In the third game in the Dan Dare series, Dan has been kidnapped by an evil alien race known as the Treens and taken to their scientific satellite orbiting Venus, but it doesn't take long for Dan to break free and goes down into their ship. While searching it, he eventually finds an escape shuttle sitting in the launch bay, only to discover that it is out of fuel. He returns to the satellite in an attempt to find some.

The fuel cans are scattered around the five levels of the ship, which Dan can get to by using the Mekon's teleporters. To get to them though, Dan needs to destroy any Treen that gets in his way using a variety of weapons, brought by using a computer terminal. Along the way, the Mekon leader can be seen sitting around, and destroying him will more often than not reward Dan with a pod that he needs to access the teleporter. Dan can use his jet-pack to navigate the satellite, but this will eventually run out of fuel.


Dan Dare III: The Escape Amstrad CPC Enemy destroyed
Dan Dare III: The Escape ZX Spectrum The top left of the screen says 'Plasma Rifle'. That's not what I've got so there must be one nearby. Its not here and the only place to go is down. A fine time to get a fuel warning
Dan Dare III: The Escape Commodore 64 Dan has lost a life
Dan Dare III: The Escape ZX Spectrum Through the narrow gap where there's another purple jumping shooting thing waiting

Alternate Titles

  • "Dan Dare 3" -- Commodore 64 in-game title

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The Press Says

Sinclair User ZX Spectrum Feb, 1990 93 out of 100 93
Crash! ZX Spectrum Feb, 1990 92 out of 100 92
Your Sinclair ZX Spectrum Feb, 1990 89 out of 100 89


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Contributed to by Martin Smith (63168) and *Katakis* (37744)