Tecmo, initially a supplier of cleaning equipment and now best known for Ninja Gaiden and Dead or Alive, was founded on this day in 1967!
The game's title screen
A scene from the game's animated introduction
Before the game can start there are a couple of screens worth of safety instructions
The game's main menu
Here the player has selected 'Dance Training' from the main menu. The same blue background with appropriate white text is used as a load screen throughout the game
A Dance Training screen. The same kind of screen, but with different dancers, is used in all options of the game. It's a good introduction but there's no score or way to assess progress.
Starting a game in Dance Mode. There are three difficulty settings, Easy, Medium, or Expert. This is a Medium setting game and the player can choose one of these three tracks
Dance combination moves score more points if they are executed well
The end of session score screen
Once the score for the session has been announced the player gets to hear the crowd's reaction, 9400 is not a good score so they make a sort of unenthusiastic murmur while the dancer looks embarrassed
This is the player putting their name to a high score, it's a high because it is the only score
There's a Jukebox mode where the player can select any tune of their choosing. When highlighted like this there's a brief pause and then the tune's introduction starts playing.
There are three pre-set controller configurations. The game can be played with a hand-held controller as well as with a dance mat
This is a screenshot of a Head to Head match
There is an Aerobics mode too. The player starts by entering their weight, you can tell the target audience by the fact that the start weight is about 7st
This is the Aerobics mode. Instead of points it records calories burned. It's hard keeping pace using a controller, trying to play the game while dancing would result in a serious workout
The end of an Aerobics session. No score just a number of calories burned.
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