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Dandy

Genre
Perspective
Theme
MobyRank MobyScore
Amstrad CPC
...
3.2
Commodore 64
...
...
ZX Spectrum
...
...
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Description

Although directly licensed to John Palevich's earliest interpretation of top-view dungeon-based slashing, this game's features are closest to Gauntlet, the coin-op it inspired.

You play either Sheba or Thor (both are active in a simultaneous 2-player game) as you move through 15 dungeons, with the aim of collecting all the available treasure. If this is done successfully, a code will be granted - put them all together at the end of the game. Foes are released in swarms through a control box. Once all these are dead you must destroy the box, to prevent respawning.

The dungeons feature treasure, food (for energy), and spells. Be careful not to destroy these by shooting them. Each spell has a random function - disorientating, paralysing or killing the opponents on screen. Like Gauntlet you are constantly losing energy, however treasure can be traded in for energy.

Screenshots

Dandy Commodore 64 Need a key
Dandy Commodore 64 Collect the key
Dandy Commodore 64 Up lock creek without a key
Dandy Commodore 64 Lots of potential to lose energy here

User Reviews

Annoying Amstrad CPC makky (11)

The Press Says

Your Sinclair ZX Spectrum Jan, 1987 9 out of 10 90
Happy Computer Commodore 64 1986 31 out of 100 31

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Trivia

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Contributed to by Martin Smith (63162)