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The Black Knight has brought misery to the land, and the end way to end this is to enter his haunted house to slay him. You are the brave adventurer taking on this quest through 14 increasingly-tough zones.

The bulk of the game is side-viewed, involving single screens to pass through, which incorporate ropes, cages and trapdoor. There are enemies walking, flying and hovering through this, and many of them respawn. Unusually your weapon to take them on (rocks) can be thrown through 360 degrees, which aims to make the gameplay more realistic and methodical. The screens were linked by hub screens, which the player passes through simply by clicking on a door.


Dark Castle Macintosh Main menu
Dark Castle Amiga Level selection
Dark Castle Amiga Points
Dark Castle Amiga Game keys

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Part of the Following Group

User Reviews

Feeble attempt to recreate the original Amiga Frecklefoot (203)
Infuriating! And yet I keep coming back for more. DOS Trixter (9128)
Great innovative platformer Macintosh Frecklefoot (203)
Not scary, but not cute either. Just horrible. Genesis Mango Man (5)
A classic medieval 3rd person action game, equally addictive and as well as irritating DOS Indra is stressed (20731)

Critic Reviews

Techtite Macintosh 2000 5 Stars5 Stars5 Stars5 Stars5 Stars 100
Tilt Macintosh Apr, 1987 15 out of 20 75
ASM (Aktueller Software Markt) Amiga Jan, 1988 8.4 out of 12 70
ASM (Aktueller Software Markt) DOS Jan, 1988 7.4 out of 12 62
ST Action Atari ST Jun, 1988 60 out of 100 60
The Games Machine (UK) Amiga Mar, 1988 55 out of 100 55
Play Time Genesis Dec, 1991 37 out of 100 37
The CD-i Collective CD-i 2004 1.5 Stars1.5 Stars1.5 Stars1.5 Stars1.5 Stars 30 Genesis Jun 27, 2005 1 out of 10 10
HonestGamers Genesis 1998 1 out of 10 10


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When the PC clock/calendar reads 25 Dec, a Christmas tree appears in the great hall of the castle.


The game featured digital sounds with the PC Speaker. However, the PC version sounded way inferior to the Mac version.


There was a Dark Castle and Beyond Dark Castle t-shirt and sweatshirt offer that came with the game.


  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #136 in the “150 Best Games of All Time” list
Information also contributed by Chris Mikesell
Contributed to by Olivier Masse (450), Sciere (502551), Kabushi (196669), Martin Smith (66784), Timo W. (225) and Scaryfun (17517)