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Main menu (Polish edition)
You start Sadja's journey in a deep dungeon at the crypt entrance of a powerful mage.
The game has some beautiful landscapes. You'll be exploring this fortress quite a bit as Sadja later on in the game.
Ambush on princess Sadja
The library in Draconia
A library in the Academy
Cinematic: Sadja's time
Cinematic: the battlefield
Main hall in Draconia
The laboratory in Draconia
The forest near Andergast
Army campfires by night
The Mask of Malakkar
The Garden of Oblivion
The underground lake
A clearing in front of the cave
Asking for help in lifting the spell from Nuri
Sadja arrives in Draconia
Geron talks with the merchant
Satinav with the crystal
Satinav turns people into stone
In his book Satinav described all what was, what is, and what will be...
Searching for Rachwan's tracks
In the mountains
Cinematic: Satinav enters a clearing
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"You must construct additional pylons."