DescriptionDark Messiah of Might and Magic: Elements is a console-exclusive updated version of the PC game Dark Messiah of Might and Magic. The game has been modified to be suitable for gamepad control (including the addition of a lock-on feature), and has tweaked level design and new statistics. It also adds four new levels to the single player campaign.
For the multiplayer part of the game, several new maps are available and the maps and gameplay from the PC version has been remade. The game can be played by up to ten players over Xbox Live.
There are no Xbox 360 user screenshots for this game.
There are no promo images for this game
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|Game Informer Magazine||Apr, 2008||8.25 out of 10||82|
|411mania.com||Mar 19, 2008||8.1 out of 10||81|
|4Players.de||Feb 15, 2008||80 out of 100||80|
|Xboxdynasty (XD)||Feb 18, 2008||6.9 out of 10||69|
|Gameswelt||Feb 28, 2008||65 out of 100||65|
|Eurogamer.net (UK)||Feb 13, 2008||6 out of 10||60|
|Computer and Video Games (CVG)||Feb 08, 2008||5.9 out of 10||59|
|Cheat Code Central||Mar, 2008||2.8 out of 5||56|
|Computer Bild Spiele||Mar 05, 2008||3.23 out of 6||55|
|Gamereactor (Sweden)||Mar 03, 2008||4 out of 10||40|
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German versionIn the German version nearly all blood effects, the flash of lights when hurting enemies, decapitations, and enemies burning to death when killed with fire were removed. Nearly all enemies disappear instantly after death - and the corpses of the few which don't (in addition to corpses which belong to the level design) can't be interacted with. This also means that an enemy type is missing: in the original version necromancers can bring corpses back to life. Another change relates to two spells: after using telekinesis on an enemy it is not possible to shove him and frozen enemies can't be killed. A detailed list of changes can be found on schnittberichte.com (German).
ViolenceIn comparison to the
Related Web Sites
- Dark Messiah of Might and Magic: Elements (Official website.)
- X360A achievement guide (Dark Messiah of Might and Magic: Elements)
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