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Dark Messiah of Might and Magic: Elements is a console-exclusive updated version of the PC game Dark Messiah of Might and Magic. The game has been modified to be suitable for gamepad control (including the addition of a lock-on feature), and has tweaked level design and new statistics. It also adds four new levels to the single player campaign.

For the multiplayer part of the game, several new maps are available and the maps and gameplay from the PC version has been remade. The game can be played by up to ten players over Xbox Live.


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Critic Reviews

Game Informer Magazine Apr, 2008 8.25 out of 10 82 Mar 19, 2008 8.1 out of 10 81 Feb 15, 2008 80 out of 100 80 Feb 20, 2008 78 out of 100 78
Xboxdynasty (XD) Feb 18, 2008 6.9 out of 10 69
TeamXbox Feb 12, 2008 6 out of 10 60 (UK) Feb 13, 2008 6 out of 10 60
Game Over Online Mar 11, 2008 55 out of 100 55
Extreme Gamer Feb 27, 2008 5.3 out of 10 53
Thunderbolt Games Apr 24, 2008 5 out of 10 50


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German version

In the German version nearly all blood effects, the flash of lights when hurting enemies, decapitations, and enemies burning to death when killed with fire were removed. Nearly all enemies disappear instantly after death - and the corpses of the few which don't (in addition to corpses which belong to the level design) can't be interacted with. This also means that an enemy type is missing: in the original version necromancers can bring corpses back to life. Another change relates to two spells: after using telekinesis on an enemy it is not possible to shove him and frozen enemies can't be killed. A detailed list of changes can be found on (German).


In comparison to the PC version, there are some differences regarding violence: when hurting an enemy a flash of light covers up the blood, all cut off limbs except heads were removed and the corpses of burned enemies don't have a special texture.

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Kabushi (163269) added Dark Messiah: Might and Magic - Elements (Xbox 360) on Mar 13, 2008