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You start as Sam, talking to your girlfriend but over time get to control several different characters.
Gear up for the mission on the planet surface.
The marker, the source of all the horror.
It all began by making the people go crazy and you had to defend yourself.
Note all the blue lit lockers, you can point at them and open them with an X and take the supplies you're gonna need soon.
The doctor went crazy too, but where are all the patients?
More people went crazy... this is starting to feel like an epidemic.
Laser cutter is most efficient when firing horizontal.
All hell broke loose, it's fight or die now.
People finally started to transform, all hope is lost, it's time to run.
Boarding the shaft to gain on some time.
Use your blade cutter for close combat and to cut obstacles on your way.
Slowly starting to assemble the puzzle behind the incident.
Use stasis to freeze them and them steadily aim at their limbs.
Always be on the look for more supplies as image won't stay focused on it for too long.
From time to time you'll be able to choose your path.
Shooting at the planet debris on a collision course with your shuttle.
USS Ishimura is attacking anyone trying to approach them.
Meeting Nicole, our future hero's, Isaak's girlfriend.
This time you'll be crawling ventilator shafts just as they are... shake the controller to light up your glowing worm to illuminate dark areas.
Entering the sewerage system.
Tentacle heads have a single weak point... their head.
Rain gun fires a wide beam that can cripple multiple creatures with a single shot.
If you want to conserve ammo, aim for the limbs.
Be on the lookout for any explosive containers to launch at the creatures for a great deal of damage.
Flame thrower is great at close range against multiple targets, and it lasts quite a while before need to reload.
Seeing things is never a good sign.
A med room is filled with great many supplies.
Use stasis to freeze big enemies and circle around to fire at their week spot.
More creatures coming down the hall.
You can only carry three additional weapons at the same time.
Lightning gun is fine for distant enemies but too weak to use it when they come closer.
Battle in the shuttle bay is getting out of hands.
Don't forget that your every weapon have two types of fire, use them.
When replaying certain mission, you will be able to take any single weapon with you that you've collected thus far.
Keep your glowing worm lit at all times unless you want to get surprisingly outnumbered.
Some enemies will fire at you, a machine gun is a good way to fight back.
The game starts with a third person view, like the first Dead Space
But then he moves off and you see it's someone else. Clever.
The barren landscape of Aegis VII.
Busy day for the work crew. Just uncovered something special.
Using the rivet gun to bolt some track in place.
There's the marker.
Telekinesis is used similarly to the original.
Holographic control consoles return as well.
Looks like the marker has activated.
You can pick up glow sticks to light your way.
Occasional, timed moments give you the chance to look around freely.
Text and audio logs are scattered around.
With the marker active, people start losing their minds.
Shooting gallery action.
Kinesis is used to pick up ammo and powerups.
You carry an axe for melee defense.
The marker is speaking to you... and it's got a lot to say.
Is it starting to affect your buddies too?
Meanwhile, at the colony's police HQ...
One of the four main characters.
A team from the Ishimura has arrived.
Some of the Aegis VII colony.
Morgue's empty. What could that mean?
Working the computer to see what's going on.
Oooh, that strategic dismemberment's a bitch, innit?
Things are going from bad to worse.
More shooting action as the crazies come out.
Colony plaza. Situation is looking bad.
Got to hold them off!
Barricading yourself inside the HQ.
And the necromorphs are revealed!
Did you love the asteroid shooting minigame in the first game? No? Too bad.
Getting on the Ishimura any way we can.
Zero-G. Highlight the blue areas and jump to them.
Made it to the Ishimura's flight deck.
Lexine is mysteriously central to the story.
Sometimes you'll have to pick your path.
Welding while being attacked.
Fending off Necromorphs on the Ishimura.
Revisiting the Mess Hall from the first game.
Meeting Nicole - Isaac's lady - in slightly better times.
The Dead Space motion comic is an unlockable bonus.
Challenge mode where you defeat waves of monsters for points.
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