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Deadlock: Planetary Conquest

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Windows 3.x
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Players take the roles of aliens deadlocked on a planet surface. You spend turns building and expanding, and ultimatly warring. The last alien standing wins.


Deadlock: Planetary Conquest Windows 3.x Statistics
Deadlock: Planetary Conquest Windows 3.x Research screen
Deadlock: Planetary Conquest Windows 3.x Building menu
Deadlock: Planetary Conquest Windows 3.x Message screen

Alternate Titles

  • "魔星大戰略" -- Chinese spelling (traditional)
  • "XenoSphere" -- Working title
  • "Deadlock: Planetarische Eroberung" -- German title
  • "Deadlock: La Conquista Del Pianeta" -- Italian title
  • "Deadlock: Conquista Planetária" -- Brazilian title
  • "デッドロック" -- Japanese spelling

Part of the Following Groups

User Reviews

Dull, boring, and wholly uninspiring. Windows Afterburner (477)

The Press Says

Christ Centered Game Reviews Windows Jun 01, 2005 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars 90
PC Player (Denmark) Windows 1996 88 out of 100 88
Coming Soon Magazine Windows 3.x Nov, 1996 88 out of 100 88
Power Play Windows Oct, 1996 76 out of 100 76
GameSpot Windows 3.x Sep 12, 1996 7.1 out of 10 71
GameSpot Windows Sep 12, 1996 7.1 out of 10 71
PC Games (Germany) Windows Nov, 1996 71 out of 100 71
Svenska PC Gamer Windows Dec, 1996 70 out of 100 70
Mac Gamer Macintosh 1998 70 out of 100 70
Mac Addict Macintosh Jun, 1998 3 Stars3 Stars3 Stars3 Stars3 Stars 60


Topic # Posts Last Post
FreeGame 3 St. Martyne (3540)
Jun 05, 2008



Known bugs as of version 1.31 (from patch readme.txt):

Deadlock doesn't terminate completely on exit. Upon exiting a multi-player game of Deadlock, if you try launching a second game of Deadlock the message "Cannot run multiple instances of a DLL under Win32s" appears. Press CTRL+ALT+DEL to bring up the Win95 task list. Select and END any running Deadlock tasks. You can now play Deadlock again. [Win95 only; on TEN & Mplayer online services]

Cover misprint

Some CDs of Deadlock: Planetary Conquest have the designation "Retail Demo" printed on them by mistake.

Demo version

If the game was played without the CD, a demo of the game was available to play. However, the demo was so limited that it defeated its own purpose.


During the game's development, there was some discussion about making it a real-time strategy game, instead of a turn-based one.

Information also contributed by NGC 5194 and Techademus.

Related Web Sites

Contributed to by Tony Van (2688) and Copland-II (140)