Death Knights of Krynn
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Description
Death Knights of Krynn is the 2nd volume of the Dragonlance epic and is the sequel to Champions of Krynn. Characters from that game may be imported to this game.This time the party faces an undead threat that turns former friends into fierce enemies and infests Krynn with hordes of decaying monsters. The party must find the origin of these nightmarish undead creatures and eliminate it in order to save Krynn from turning into a land of undead.
Like Champions of Krynn, Death Knights of Krynn introduces a different and unique character selection with the availability of the "Knight" class, unavailable in AD&D non-Dragonlance RPGs. Characters in this game may level-up to higher levels and obtain new skills as well as more powerful spells. Experienced Knights may ultimately choose one out of 3 "clans" to focus more on a different type of fighting style.
Adventuring consists of either overland map travel or the standard 1st person town adventure. The player's party consists of 6 characters (of which one must be a Knight) as well as possible NPC characters joining your party. Wandering monsters will of course attack the party on occasion so gear up and prepare for undead monster-bashing combat!
Screenshots
Promo Images
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Alternate Titles
- "幽靈騎士" -- Chinese spelling (Traditional)
Part of the Following Groups
- Dragonlance / Krynn series
- Dungeons & Dragons Campaign Setting: Dragonlance
- Dungeons & Dragons (D&D / AD&D) licensees
- Fantasy Creatures: Elves
- Gameplay feature: Character development - Automatic leveling
- Gameplay feature: Importable characters
- Gold Box series
- Theme: Zombies
User Reviews
| Memories!!! | DOS | lomikin (4) |
Critic Reviews
| Commodore Format | Commodore 64 | Jun, 1991 | 91 out of 100 | 91 |
| Datormagazin | Amiga | Dec 19, 1991 | 82 out of 100 | 82 |
| Power Play | Amiga | Nov, 1991 | 76 out of 100 | 76 |
| ASM (Aktueller Software Markt) | Commodore 64 | Jun, 1991 | 9 out of 12 | 75 |
| 64'er | Commodore 64 | Jan, 1992 | 7 out of 10 | 70 |
| Amiga Joker | Amiga | Sep, 1991 | 66 out of 100 | 66 |
| Amiga Power | Amiga | Nov, 1991 | 60 out of 100 | 60 |
| Joker Verlag präsentiert: Sonderheft | Amiga | 1992 | 55 out of 100 | 55 |
| Joker Verlag präsentiert: Sonderheft | Commodore 64 | 1992 | 55 out of 100 | 55 |
| Joker Verlag präsentiert: Sonderheft | DOS | 1992 | 55 out of 100 | 55 |
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Trivia
Cover art
The cover artwork for this game is based on a painting by Keith Parkinson entitled "Lord Soth's Charge", originally rendered for inclusion in the 1987 Dragonlance calendar. It was so successful not only did it find its way on to this game box but the painting was also made into a miniature set!Amiga Credits
Game Development:
Programming:
Robert Lamb (Rob Lamb)
Encounter Code:Rhonda Gilbert, David Shelley (Dave Shelley), Carolyn Bickford, Ken Eklund, Cyrus G. Harris (Cyrus Harris), Gary Shockley, Terrea Thompson, Alan Marenco
Graphic Arts:Maurine Y. Starkey (Maurine Starkey), Michael Provenza (Mike Provenza), Laura R. Bowen (Laura Bowen), Cyrus Lum, Fred Butts, Daniel Colon Jr.
Playtest:John Kirk, Cyrus G. Harris (Cyrus Harris), Mike Balajadia, André Vrignaud (Andre Vrignaud), Jason Ray, Dennis Zahina
Music:George Alistair Sanger ('The Fat Man'), David Govett (Dave Govett)







