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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
100
Xbox 360Le Geek (Feb, 2011)
While not for everyone, it’s my current favorite modern SHMUP. As a bonus, the recent U.S. release has made it far easier (and cheaper) for you to check out.
93
WindowsLevelUp (Mar 14, 2016)
Deathsmiles es uno de los clásicos más logrados y queribles de Cave. Es lo bastante simple como para que cualquiera, incluso quien no sea fan del género, pueda disfrutarlo, pero lo bastante difícil como para ofrecer un reto a los veteranos o a los cazadores de high-scores. Su atractivo visual es muy fuerte, su música es maravillosa, su trama 'oscura' es de las que más se quedará con el jugador, y su accesibilidad es maravillosa. Sólo podría decirse que es un poco menor con respecto a las obras más serias de la compañía como Ibara, Ketsui o Mushihimesama Futari, pero es una excelente introducción al género bullet hell y un título de realización impecable. Francamente recomiendo Deathsmiles a todos: es como un bello tutorial para comenzar a disfrutar a la compañía más hardcore que existe. Nadie se arrepentirá de tenerlo en su librería. Ahora sólo quedamos al pendiente de la siguiente obra maestra que Cave decida llevar a Steam.
91
Xbox 360The Video Game Critic (Sep 04, 2010)
Deathsmiles is the kind of game you rarely see for the Xbox 360, and it feels like a breath of fresh air.
90
ArcadeRetro Spirit Games (Nov 02, 2013)
An excellent and suitably manic 'bullet hell' shoot-em-up from Cave, Deathsmiles allows to to choose from a selection of inappropriately attired young witches, before flying through multiple stages of Halloween themed environments, blasting waves of monsters while avoiding a bazillion projectiles.
90
Xbox 360Retro Spirit Games (Nov 02, 2013)
An excellent and suitably manic 'bullet hell' shoot-em-up from Cave, Deathsmiles allows to to choose from a selection of inappropriately attired young witches, before flying through multiple stages of Halloween themed environments, blasting waves of monsters while avoiding a bazillion projectiles.
80
WindowsMetro.co.uk (Mar 15, 2016)
The graphics haven’t aged nearly as well as some of CAVE’s other titles though, and Deathsmiles looks considerably older than the 2007 coin-op it started life as. Which makes us wonder why this one was picked as only the second CAVE title to come to the PC. Although perhaps it’s because it’s a little easier and less abstract than some of the others, making it more suitable for newcomers to the genre. But really, any CAVE shooter is a good shooter.
80
Xbox 360GameSpot (Aug 02, 2010)
Games like Deathsmiles make it well worth the wait because the glut of play modes, crazy gameplay, and over-the-top boss battles draw you into a twitch-laden vortex from which it's brutally hard to escape. And you won't want to escape.
80
Xbox 360Thunderbolt Games (Mar 25, 2011)
While hitting the maximum magic level of 1000 and unleashing all manner of hell, any moment my Xbox was going to pop at any moment, smoke bellowing out the back. It simply becomes too much. Then again, this is part of why Deathsmiles works. It’s no-hold barred old-school shmup action. If stripped of its additional content, Deathsmiles could have been an XBLA title. Instead Rising Star Games have created a niche product – a well presented old-school shmup with plenty of additional material to bring you back.
75
WindowsCanadian Online Gamers Network (Apr 15, 2016)
If you want a classic arcade experience without leaving your house, then pick up Deathsmiles. It’s a bit pricey for what you get, but I think most fans of the genre will enjoy it quite a bit if given the chance. Just remember, for anyone out there who isn’t used to bullet hells and wants to give it a shot, you’re not always trying to kill everything on screen, you’re trying to make damn well sure you don’t ever get hit.
75
iPhone4Players.de (Jul 12, 2011)
Cave kommt auf den Platz, schlägt - und enttäuscht nicht. Kein anderer Entwickler hat das Danmaku-Genre derart geprägt und vor allem in solcher technischer Raffinesse mobil gemacht. Deathsmiles war in der Spielhalle cool, hat vor kurzem auf der 360 Spaß gemacht und rockt auch das iPhone mächtig gewaltig. Aber gerade im Vergleich zur Konsolenfassung hat die Hosentaschenvariante einiges an Federn lassen müssen: Zwar gibt es einen neuen iPhone-Modus nebst frischer Heldin und Musik, aber dafür außer der Arcade-Variante keine weiteren Spielmodi - und damit auch keinen Mehrspieler. Außerdem ist es erstaunlich, dass Cave seine Spiele nur auf der edelsten iOS-Hardware laufen lässt, aber dann doch weder Retina-Unterstützung noch eine Universal App liefert. Nichtsdestotrotz: Die Action ist wahnwitzig und ruckelfrei, die Steuerung erneut bemerkenswert präzise - das Ding ist wieder einmal prädestiniert für die frenetische Ballerei zwischendurch.
70
WindowsDarkZero (Mar 21, 2016)
The only downside is that despite the numerous modes and features, it still features the same number of stages, enemies, and length; if you aren’t the type who like to replay arcade-length shooters over and over for the best possible score, then Deathsmiles may not be for you. For arcade enthusiasts with a controller of their choice plugged into their PC’s USB port, this PC re-release is both the definitive version and one of the best Bullet Hell experiences you can have, which makes it the perfect blend of Heaven and Hell for those seeking an eye-crossing, thumb-mashing challenge.
70
WindowsDestructoid (Mar 10, 2016)
Deathsmiles on PC is an odd port of a classic shooter, and even though it may not measure up to some of its Cave-bred ilk, it's still worth playing if you haven't experienced it yet.