DescriptionDelta patrol is a side-scrolling spaceship shooter involving waves of enemy formations in the Delta Sector of deep space. This horizontally-scrolling shoot 'em up with 32 levels is something of a predecessor to Armalyte. It's set in the Delta region of space, in which the Hsiffan Khanate species have a powerful presence, using their technology to steal and analyze Terran ships.This environment is the home to outcasts and criminal elements of space pirates, misfits and alien creatures of mayhem. You've been assigned to the Delta Patrol, an elite intergalactic police squadron,for the express mission of taming this region of all antisocial and murderous entities.
The player is in control of his space cruiser engaging formations of the enemy, gaining power up points with victories over each attacking formation. There are obstacles to be avoided, and your default ship isn't strong enough to survive half of these, so in time-honored tradition power-ups are available via a credit system, while trying to intercept and connect with blocks for higher speed, faster fire rate, and increased energy.
Intense battle time erodes power and the player must constantly be aware of these opportunities to stay in action.The more credits you have, the more blue tokens (offering weapons) are offered - if you don't have many, fatal-to-touch grey tokens are unleashed.
Enemies encountered are the spiral Gyro, Space Donuts, and the alien mothership. Your own powerful cruiser is equipped with plenty of firepower, including the Fish Weapon, designed to disperse the atoms of even the most fearsome space creatures.
The 32 levels each feature different static hazards, as well as the actual Hsiffan forces, which come at you in programmed attack patterns.
The player must also be alert to avoid the Sea of Dreams, where gigantic waves can overwhelm his cruiser and drag him into the depths forever.
- "Delta Charge" -- Spectrum/Coupé title
- "Delta" -- UK C64 title
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|Commodore User||Commodore 64||Mar, 1987||9 out of 10||90|
|Commodore Format||Commodore 64||Dec, 1990||90 out of 100||90|
|Computer and Video Games (CVG)||Commodore 64||Dec, 1990||89 out of 100||89|
|Happy Computer||Commodore 64||Jun, 1987||82 out of 100||82|
|Zzap!||Commodore 64||Apr, 1987||74 out of 100||74|
|64'er||Commodore 64||May, 1987||11 out of 15||73|
|Computer Gamer||Commodore 64||Jun, 1987||71 out of 100||71|
|Eurogamer.net (UK)||Commodore 64||Oct 26, 2007||7 out of 10||70|
|Tilt||Commodore 64||Jun, 1987||13 out of 20||65|
|ASM (Aktueller Software Markt)||Commodore 64||Apr, 1987||6.4 out of 12||53|
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MusicThe music in Delta Patrol is heavily based on the organ theme Prophecies by Philip Glass from the 1982 movie Koyaanisqatsi.
- Commodore Format
- February 1991 (Issue 5) - listed in the A to Z of Classic Games article (Great)
- Retro Gamer
- September 2004 (Issue #8) – #92 Best Game Of All Time (Readers' Vote)
- Your Sinclair
- 1990 - Worst Game of the Year (The fact that its publishers Thalamus shared some ownership with Newsfield who published rival magazine Crash! is surely coincidental)
- ZZAP! 64
- Newsfield Reader's Awards 1987 - Best Music (readers choice)