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Demolition-Simulator

aka: Blasting and Demolition Simulator
Moby ID: 61218

Description

Demolition Simulator is a game which allows the player to control big machines which can be used to knock down big buildings.

The player starts on a relatively small scale with a pneumatic hammer, a bulldozer and a scoop. Using these tools they must demolish a church and clear all the rubble into containers within ninety minutes. As the game progresses other machines become available, these are lorries, a wrecking ball crane, and dynamite. The buildings increase in size too culminating in a block of flats and a power station.

The machines are controlled by a combination of mouse and keyboard. The pneumatic hammer, for example, can be controlled with the mouse, just drive it close to the building, point the mouse cursor at the wall and the game will do the rest. Alternatively the player can use the keyboard's W A S & D keys, or the arrow keys, to control the movement of each of the three segments of the hydraulic arm to target the precise spot on the wall they want to attack.

All vehicles are controlled via the keyboard. As stated above the W A S & D keys, or the arrow keys will move the vehicles forward or backwards as well as steering left/right. The 'B' key reassigns these keys to the vehicles mechanics so that the same keys will, for example raise and lower the scoop as well as changing the angle so that it either carries or dumps its load. There's a small schematic in the menu bar at the top of the screen which shows which part of the machine the controls are targeting.

All the game's mission scenarios can be played in 'Free Mode', i.e. they can be played without objectives or time limits. The game also contains an editor so that the player an design their own levels.

Screenshots

Reviews

Players

Average score: 2.0 out of 5 (based on 1 ratings)

More of a game than a simulator

The Good
The graphics are good and the sound is pretty decent too.

It's easy to get into and just as easy to get lost in games like this. Playing through the first mission I was surprised to find that I ran out of time, the level has to be completed in ninety minutes and I didn't make it. I was just so surprised that I had been playing that long without realising it.



The Bad
This game is let down by it's physics. I do not expect bricks to be left floating in mid air or that the roof of the building should remain in place when the walls have gone and the only thing holding it up is a window.

The player will spend a lot of time putting rubble into containers using the scoop so it's not really acceptable that parts of the scoop can pass through the walls of the container.

Finally, it doesn't feel like a simulator. The machines don't give the impression of having great mass, they move too quickly and too smoothly. It feels like a game for children.

There is a decent tutorial which explains the controls, but that's all it does. There's nothing by way of guidance on best technique such as 'When taking down a wall work from the top down so that it doesn't all fall on top of you'.

Worst of all the game quickly became boring. ninety minutes is a long time to play a level and much of that time was spent using the dozer to shove stuff into piles and then using the scoop to put pick up as much as possible and transfer it to a container.

The Bottom Line
Decent models and backgrounds let down by shoddy work on the game's physics and boring bits.

Windows · by piltdown_man (234960) · 2013

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Identifiers +

  • MobyGames ID: 61218
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Game added by piltdown_man.

Game added July 15, 2013. Last modified February 22, 2023.