User review spotlight: Carmageddon (DOS). Released in 1997.
Choose a train.
Just before leaving a station.
A great stop!
Great stops are rewarded with stamps.
The line diagram shows which stations are skipped.
Entering a tunnel.
Legal warning, as it appears in every game of the series.
The intro sequence is identical to the Arcade version.
High score table
Route selection. The right column shows the routes exclusive to the Windows version.
Help on the controls
Showing current progress.
Approaching a station.
Evaluating the station approach.
Using your signal horn before crossing bridges, entering tunnels or passing track workers can earn you bonus points.
Stopping exactly at the right marker and right on time can earn you a "Good" or "Great" rating, along with some bonus points.
At certain stations, you can play a bonus game. Attach the engine to the car as smoothly as possible.
Successfully completed a route without running out of time.
Final evaluation of a level
Intro for the Sagano Line and the KIHA 58 train
Sagano Line: scenic section
Sagano Line: approaching Kyoto.
Intro for the Keihin-Tōhoku Line and the 209 series train
Keihin-Tōhoku Line: approaching Ōimachi Station.
Intro for the Tōkaidō Main Line and the 221 series train
A scene from Tōkaidō Main Line in the rain, which also affects the physical behavior of the train.
Intro for the Yamanote Line and the 205 series train
Yamanote Line: leaving Shinagawa Station.
Yamanote Main Line, Inner Circle in rain. Notice the animated wiper.
Another scene of the Yamanote Line in the rain
Selecting a line.
Your train, what a lucky conductor.
Chugging through a town.
Out on the field
... a station comes into sight.
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