Advertising BlurbsPrint advertisement - PC Player 01/1997:
GIB' DEINER KARRE WAS SIE BRAUCHT!
“DESTRUCTION DERBY 2 SETZT STANDARDS FÜR ZUKÜNFTIGE PLAYSTATION-TITEL.”
OFFIZIELLES PLAYSTATION MAGAZIN 11/96
FUN GENERATION 10/96
“DESTRUCTION DERBY SCHICKT SICH AN, DEN ERFOLG SEINES VORGÄNGERS NOCH ZU ÜBERTREFFEN”
NEXT LEVEL 08/96
DESTRUCTION DERBY 2
Contributed by Patrick Bregger (114944) on Apr 13, 2010.
Now joining the original Destruction Derby in the Platinum range, this all new and improved version is exactly what lovers of the original have been waiting for. More races, more destruction, more everything. Four Bowls . . .7 race tracks . . .features including tunnels, banked corners, humps, jump ramps, twist jumps, and pit stops for instant repairs. The game is divided into 4 sections; Wreckin' Racing, Stock Car Racing, Destruction Derby and Time Trials.
Destruction Derby 2 features some spectacular 3D crash sequences - when the cars sustain damage, they lose bits of bodywork, and can also flip, roll and cartwheel in real-time before hitting the dirt. There are new special effects like shooting flames and flying sparks when cars collide. Realism is also enhanced by the nifty suspension system which gives the cars a handling feel like the real thing.
The gouraud shading on the scenery is well impressive, and the number of polygons to a vehicle has more than doubled - from 112 to 254. Psygnosis have polished this one-player game to the max.
Contributed by Xoleras (66218) on Jul 07, 2004.
The best selling smash 'em up ever is back on track, but this time the tracks, explosions and chromium carnage are bigger and better than ever before!
Race on seven incredible tracks -wider , faster and longer - plus four brand new total destruction bowls!
Repair your beaten-up auto using the new pit stop feature - then trash it all over again!
Pull maximum air in cars that flip, roll and cartwheel in real-time 3D!
Amazingly realistic suspension means vehicles handle like the real thing!
See those spectacular smashes and flaming wrecks over and over using the replay mode!
Contributed by Zovni (9355) on Oct 24, 2000.