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Diamond Mine II

MobyRank MobyScore
Commodore 16, Plus/4
...
2.8
MSX
...
...
Amstrad CPC
...
4.0
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Description

In Diamond Mine II the player must collect diamonds from underground shafts using a vacuum cleaner.

A shaft, or level, consists of corridors and alleyways that fills the screen through which the player must manoeuvre their vacuum hose. All gems collected are sucked to the top of the mine for storage. The harvesting task is made more difficult by the monsters who inhabit the mine. They will appear and will attack the vacuum hose. Any contact they make with the hose will cost a life. The player can suck the monsters up with the hose by attacking them from the side. This scores bonus point but does not kill the monsters who will re-appear. Lives can also be lost if the player tries to cross the path of the hose or goes back on themselves.

A level is completed when all the diamonds have been collected.

There are twenty shafts / levels to the game and each is progressively harder - after level ten the shaft becomes invisible!

Screenshots

Diamond Mine II Commodore 16, Plus/4 The mine to explore.
Diamond Mine II Commodore 16, Plus/4 Title Screen.
Diamond Mine II Commodore 16, Plus/4 Watch your hose doesn't get touched.
Diamond Mine II Commodore 16, Plus/4 Hoovering up.

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The Press Says

Your Commodore Commodore 16, Plus/4 Apr, 1987 7 out of 10 70
Commodore User Commodore 16, Plus/4 Mar, 1987 6 out of 10 60

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Contributed to by piltdown_man (75584) and Kabushi (125151)