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|Overall User Score (8 votes)
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Putting the camera angles a side it is a very good game with a great story line and is well worth to have in your game collection.
It's a real shame, since all the gameplay elements that made the first games so popular are here, along with some cool new add-ons (see Join The Jet Set boxout). Sadly, the dodgy camera makes for frustrating gaming and ruins any survival horror-style atmosphere DC3 might have had. As far as walking with dinosaurs goes, you'd have more fun on a country ramble with Status Quo.
Dino Crisis 3 is a solid Xbox game that could've used a bit more polish in every department to make it a more engaging experience. The game plays and controls well, has good music and very solid graphics. Despite its flaws, which mostly consisted of the camera problems, Dino Crisis 3 provided enough thrills and spills to entertained us from beginning to end. Definitely worth a look.
To be honest at first I hated this game, the steep learning curve and troublesome camera almost kept me from enjoying another Capcom treasure. I think fans of the series will be happy with it's latest incarnation and will be able to stick with it long enough to learn to enjoy it. Personally this is my second favorite in the series right behind number one and I look forward to what else Capcom has in store for the mean green machine. Definitely worth a purchase for XBox owners looking to fill their Capcom void of great action/survival horror games. Now if the big C could port a copy of Onimusha 3 over to the box we would be high rollin'. Another fine addition to the XBox library, recommended.
Dino Crisis 3 overall is a very solid excellently produced xbox exclusive title, the game is non stop action, with lots of different and magnificent looking Dinosaurs throughout. Other than the fixed placement of the camera which previously mentioned is at times a nightmare and I really can’t believe the opted for this method over the now common place free roaming camera the game is of the highest overall quality.
Dino Crisis 2 fans don't need to be told that they should check out Dino Crisis 3. The rest of you, however, will probably need a lot of convincing. I don't understand why the first game left such a bad taste in peoples' mouths. It was slow, but still fun, and the sequel really turned things around. Dino Crisis 3 takes the game further, though not to the point where the series has reached a 9.0 status (it's getting closer though). This is a stellar rental, and a really good buy for fans of Capcom's Resident Evil spin-offs. Even if you disliked the original DC, you must at least rent Dino Crisis 3. The camera is a pain, but if you can't deal with some awkward angles, then obviously you haven't finished too many games. Let's face it: good camera systems are rare. Deal with it. Or miss out on a fun game.
Capcom needs to change up these standard conventions, or risk alienating the fan base. The worst part is that DC3 could have been an amazing game, if only some fresher concepts were brought into the mix. As is DC3 is an ok game for fans of the genre, but if you’re going to brave it, be prepared to wade through a lot of crap to get to the gems. Better luck next time.
Dino Crisis 3 is very much an old school survival horror game and even at the time it came out, it was fundamentally flawed with the combination of using a boosting jet pack in 3D areas and trying to match that up with set camera angles that only serve to confuse your movement and prevent you from seeing the enemy. However, with Resident Evil 4 firmly established as a classic and the days of the camera angles now but a distant (and painful) memory, Dino Crisis 3 is really only a game that fanatical survival horror fans like myself will enjoy and be willing to persevere with, despite the flaws, just for the challenge of completing the game and finding out how it ends.
Dino Crisis 3 nous a aguiché longtemps avec ses magnifiques screens. C'est vrai que le jeu est beau, mais il est aussi très répétitif et guère passionnant. Le plus gros problème se situe au niveau de ses caméra qui flinguent complètement les combats. Et ça, ça passe mal pour un jeu tourné vers l'action.
Having played through the Japanese version and the U.S. version (yeah, I went through this sucker twice!), I can't get over how close Capcom came to a winner. The level design is great, the bosses are cool, the cut-scenes are stunning, and the puzzles are inventive. The lack of unique "grunt" dinos makes combat get a bit too redundant and the camera is horrid. I can actually live with not seeing my enemies, but simply trying to gauge perspective and jump across a small gap should not be an impossible task -- Certainly not when it makes up half the gameplay.
If you can get past the major flaws, something that can be done, you're likely to find an experience that is in the least is interesting and a little immersive. A recommended rental if you've really got nothing else to play.
Dino Crisis 3 is a disappointing game because it does have a few cool things going for it. If only Capcom had implemented a better camera control system, the game would have been far more enjoyable to play than it is. So here it is: If you can stomach a frustratingly bad camera and have a yen to shoot a bunch of space dinosaurs, Dino Crisis 3 may be worth a rental. Though as you may have guessed, that description probably doesn't fit very many players.
Dino Crisis 3 had the potential to truly take the franchise to the next level, but the awkward camera angles spoil the fun. The series should have stayed in the jungle.
Caméras idiotes, design insipide, personnages ratés et gameplay inexistant… Il serait vraiment temps que les développeurs japonais cessent de se foutre littéralement de la Xbox et de ses joueurs (cela ne s’adresse évidemment pas aux Tecmo et autres Level 5, merci à eux). Cela leur évitera de perdre leur argent et le notre par la même occasion. A bon entendeur, salut.
If you can handle the cameras, there is a reasonably decent explore-em-up survival horror game underneath. The levels, whilst poorly designed and generally bizarre, are a challenge to get around and there are lots of things to sneak out and get you, as you try and shoot 'em with your gun. If it wasn't for the cameras, in fact, Dino Crisis 3 would likely score a respectable 3 and a half fists - maybe even four. But if we spent our lives in "what-if" land, most games would score respectably - but we don't, do we.
Dino Crisis 3 should have been a campy romp; instead, it's barely more enjoyable than Run Like Hell, with a camera that constantly fights you and combat that constantly bores you. Capcom gets credit for throwing Xbox owners another exclusive bone, but next time, I hope they leave some meat on it.
It's difficult to recommend Dino Crisis 3 unless you're a hardcore fan. The fights won't be fair, the camera angles will make you throw a fit, but the sci-fi setting and mysterious storyline will satisfy those who are willing to brave dinos and poor cameras in space.
Ridiculous backstory aside, Dino Crisis 3 almost does some cool stuff. The crisp control, big moves, player upgrades and massive weaponry might have made for a cool action game. However, the awful camera crashes onto these dinosaurs with the force and effect of a planet-busting asteroid, effectively driving them extinct. I hope Dino Crisis 4 takes place in a shopping mall.
Ska man dra en parallell till filmvärlden kan man säga att Dino Crisis 3 är ungefär lika spännande som Jurrasic Park 3, innehåller ungefär lika många dinosaurier och suger ungefär lika mycket. Alltså med betoning på mycket. Uäck! Låt mig slippa Dino Crisis 4, tack.
What makes this game so frustrating is that it could have been a good game had it simply fixed the camera issue. It has a good story, nice graphics, and some cool FMV.
But this isn't just about the camera. The pointlessly respawning (and stubborn) enemies quickly become a tedious pain in the arse, the combat mechanics feel redundant, limited and stuck in the past, and the whole locked door/find key/backtrack game design feels utterly stale too. If there's one positive thing that will come out of DC3's release, it's that Capcom will finally wake up to this critical backlash, and make amends for what is a serious dent to its reputation. Without doubt, this is among the worst games Capcom has ever made, and should never have been released in this state. Avoid at all costs.
Dinosaurs regenerate constantly, and literally appear out of thin air. Add in a bunch of uninteresting key puzzles and the need to constantly backtrack, and it soon becomes apparent why this game sucks so much. On the bright side, auto-targeting helps you pick off targets, and you can employ floating robots to fight alongside of you. But overall Dino Crisis 3 is a major disappointment, and it's probably not worth your time.
Capcom will no doubt be trying to repair the flaws in Dino Crisis 3 for the American and PAL releases, but you have to wonder if it is at all worth it, for these flaws are so deeply woven into the very basics that even presenting a fault-free camera will result in merely an average experience. The action is dull, and the gameplay repetitive. Indeed, the very fact that the non-interactive cutscenes are by far and away the highlight of the game speaks volumes.
If, somehow, you're able to get past the pervasive and ceaseless problems with the camera, underneath it is a halfway decent action game that suffers from repetitive gameplay, ceaseless backtracking of the "find the blue key and then run halfway across the map to use it" sort, and an utterly inane story. There are many good survival horror games currently available for fans of the genre, games that reward you with interesting gameplay, prolific scares, or an engaging plot. This is not one of those games. This is a game that punishes you for playing it, getting worse and worse as the deeply flawed design extracts its toll. Even if you're a diehard fan of survival horror in general or Dino Crisis in specific, I can only recommend that you stay away, far, far away, from this one.