DescriptionDisciples III: Renaissance is the third major installment in the Disciples series. It features only three of the five races present in the series since Disciples II: Rise of the Elves: humans (The Empire), demons (The Legions of the Damned) and elves (Elven Alliance), but has a full 3D engine and the units are now able to move on the battlefield, unlike in previous games. The world, story and general spirit of the series have been preserved, as has the dark and gritty atmosphere and art style.
The story unfolds on the beautiful but war-torn fantasy world of Nevendaar, where the Gods use the races they have created in an attempt to take revenge on each other at all costs. At the start of this chapter, a mysterious star falls from the heavens, bringing a angelic messenger called Inoele whose mission and purpose are unclear. As each race desires to find and use her for their own purposes, the game follows this mysterious messenger as she lives and fights alongside all the races, discovering and growing to love the world and its inhabitants.
The gameplay is typical for the turn-based strategy genre, similar to that of Heroes of Might and Magic, especially considering the changes this installment brings to the combat system, though there are a few notable differences between these two series: In Disciples, each race is led by a specific, though highly customizable, main hero and has an established capital defended by an extremely powerful guardian, the other leaders (heroes) and castles only having a secondary role. It's also possible, and often necessary, to cast combat spells while on the adventure map, and each hero leads a small party of units instead of an entire army, with each unit gaining experience and leveling up.
Besides the main hero, there are now four types of leaders: Wizard, Warrior, Scout and Thief, the latter only being a simple sabotage agent in previous games. Leaders are carried over from one scenario to the next during the campaign. The Rod Bearer leader type has been removed and replaced with guardians placed on the map, who get stronger as time passes and their faction controls a larger area.
Multiplayer is available, but only in skirmish and hot seat modes. LAN and on-line play are not supported.
- "Disciples III: Ренессанс" -- Russian spelling
- "Disciples III: Renessans" -- Russian title
Part of the Following Group
|Buggy, unbalanced, unfinished||Alex Z (870)|
The Press Says
|PC Gameplay (Benelux)||Aug 27, 2010||75 out of 100||75|
|Games Aktuell||Aug 01, 2010||7.5 out of 10||75|
|Spazio Games||Aug 16, 2010||6.5 out of 10||65|
|Armchair Empire, The||Sep 16, 2010||6 out of 10||60|
|Strategy Informer||Jul 23, 2010||6 out of 10||60|
|GameSpot||Aug 04, 2010||5.5 out of 10||55|
|Entertainment Depot, The||Aug 03, 2010||5 out of 10||50|
|Game Shark||Jul 21, 2010||D+||33|
|Game Revolution||Aug 27, 2010||D||25|
|GameElite.se||Dec 03, 2010||2 out of 10||20|
There are currently no topics for this game.
There is no trivia on file for this game.
Related Web Sites
- Disciples III: Renaissance - Wikipedia (article about the game in the open encyclopedia)
- World of Disciples (Official site.)
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.