Discworld II: Mortality Bytes! Ad Blurbs
Advertising BlurbsPrint advertisement - PC Player 01/1997:
DAS PROBLEM BEI PAUSCHALREISEN IST...
DASS DIE DORTIGEN BASARE VERWIRREND -
DIE ÖFFENTLICHEN VERKEHRSMITTEL PRIMITIV SIND -
UND DIE EINHEIMISCHEN NUR 'RUMHÄNGEN
VON DEN COCKTAILS BEKOMMT MAN KOPFSCHMERZEN,
UND DAS ESSEN IST SCHLECHT.
DANN TRIFFST DU EINE HEISSE BRAUT.
DU LÄSST DEINE MAGIE SPIELEN,
UND DIE SACHE SIEHT VIELVERSPRECHEND AUS.
BIS IHR VATER AUFTAUCHT,
MIT EINEM ALTEN FREUND !
“Ausgezeichnete Grafik ... hochwertige Synchronisation ... Referenzklasse-Puzzles ... da können sich viele Adventures eine Scheibe davon abschneiden.”
PC Games 12/96, 83 % Gesamtwertung
VERMUTLICH VERMISST ...!?
Contributed by Patrick Bregger (161842) on Apr 13, 2010.
This is the second Discworld game.
What do you mean, "I haven't finished the first one yet?"
Good grief, some people...look, give the prunes to the fishmonger, get the dragon to breathe on the mirror, throw the Black Monk to the crocodiles and shoot the dragon with the other dragon.
Done that? Good. Now, if everyone's caught up...
This is the second Discworld game. Death has gone missing. A hero is needed to bring him back. But there's only Rincewind, incompetent wizard and highly trained coward. You won't catch Rincewind running away. He's too fast.
Unfortunately, he's all there is that stands between people and the horrible prospect of immortality. No one wants that, do they?
We've made DWII a little easier (snigger), with lots of new locations and even prettier graphics and sounds.
As Death himself says: HAVE FUN."
"A magical world which goes through space on the back of a turtle, as everyone should know by now!"
Contributed by Jeanne (75358) on Feb 23, 2002.