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Critic Reviews

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Game Boy AdvanceGame Vortex (Dec 14, 2005)
Dogz doesn’t really push the envelope in the arena of digital pets. While nothing in the game really stands out, it doesn’t do anything really badly either. Dogz is ultimately a good, if somewhat typical and mediocre, digital pet game.
Nintendo DSComputer Bild Spiele (May 02, 2007)
Ganz so realistisch wie beim Vorbild "Nintendogs" geht es hier nicht zu. Die grelle Comic-Grafik und eine schwächere Steuerung setzen etwas andere Akzente. Doch die Aktionsmöglichkeiten sind abwechslungsreich und unterhaltsam genug, um sich "gut" mit den kleinen Hunden zu verstehen.
Nintendo DSGame Informer Magazine (Feb, 2006)
Bear in mind, this is aimed at very young children, so it might make a nice present. Now, I have to end this review before I start sounding like some snarky film critic bagging on the dialogue and plot development in Dora the Explorer.
Game Boy AdvancePlanet (Nov 30, 2006)
Dogz bietet mehr Umfang und ein abwechslungsreicheres Gameplay, als der direkte Pendant Catz. Dass sich das komplette Leben nicht nur um den Hund dreht und man auch andere Aufgaben zu erfüllen hat, macht das Spiel ein wenig farbenfroher. Jedoch werden nur Kinder, die sich seit Jahren sehnlichst einen Vierbeiner wünschen, auch wirklich lange Zeit vor dem Handheld verbringen oder zur Alternative für den Nintendo DS greifen. Wer sich nicht zur Zielgruppe zählen kann, wird sowieso einen weiten Bogen um das Spiel aus dem Hause Ubisoft machen.
Game Boy AdvancePlanet GameCube (Jan 22, 2006)
This is beautiful game for the younger audiences. Not too much interactivity for anyone older than a third grader. If you love Nintendogs, don’t take the large step backwards to this game. It is just simply not worth it if you are accustomed to the extra interactivity possible on the DS.
Nintendo (Apr 18, 2007)
Dogz fait plus office de mini-guide à l'usage des éventuels possesseurs de chien que de véritable jeu. Les possibilités offertes par le jeu sont trop peu nombreuses, et distillées avec une parcimonie préjudiciable. Les développeurs courent en effet le risque de lasser le joueur trop vite. De plus, le titre apparaît presque comme un portage pur et simple de la version GBA et ne semble utiliser les spécificités de la DS que pour justifier un nouvel emballage.
Game Boy AdvanceGameSpy (Dec 01, 2005)
There are plenty of other small complaints waiting to be leveled at the game, from its obvious rush to market judging from the translation (the pet store you visit at the start of the game features a sign that was never translated from its original Japanese, and if you take the time to do so personally, you realize it simply says "pet store"); the in-game character proclaims Sunday is his favorite day, when clearly Sunday's the worst day of the week; or the fact that this editor was forced to mangle his first name in order to make it fit into the game's character slot. Though this review's overwhelmingly negative, these comparisons come mostly thanks to the existence of Nintendogs; in the absence of an option for picking up Nintendo's effort, Dogz is a less compelling but worthwhile riff on the same idea ideal for younger gamers. Your sibling will be content just so long as they don't catch you playing Nintendogs.
Game Boy AdvanceGamers' Temple, The (Dec 19, 2005)
Dogz begins with three simple questions that imply that you will find a dog to fit your personality, but after entering the answers you’re taken to a pet shop filled with dogs that don’t quite match up to what you specified. It doesn’t really matter anyway because every dog in the game seems to behave in the exact same way. What’s the point of the questions? I don’t know. I’m still trying to figure out the point in actually playing the game. It may be easy to pass this off as a game for young kids. After all, they can watch the same videos over and over again without ever growing tired of them. But when it comes down to it, don’t your kids deserve better? Do you want to teach them to be a button-pushing automaton or to give them something that will challenge their developing minds?
Game Boy (UK) (Dec 20, 2005)
All in all, Dogz isn't just a poor man's Nintendogs - it's a fundamentally rubbish game, regardless of the competition. Put simply, there's just not enough to do, and it's so repetitive that it's hard to see how even very young children could be entertained for more than half an hour or so. A game this shallow and lazily designed deserves nothing more than to be slung in a bag full of bricks and chucked in the river. Avoid.
Game Boy AdvanceThe Game Hoard (May 19, 2018)
It’s a game all about dog ownership that seems designed specifically for the purpose of making kids not want to adopt a dog. It makes it a robotic task that you barely have the time for, but it doesn’t capture any of the charm of owning a dog. Your dog in Dogz is a distraction from being forced into dinner conversations or the loop of a school week. This is meant to be a game that can stand-in for dog ownership, to sate a child who wants a puppy but mommy and daddy know that it would be too much of a responsibility. The virtual dog is cute, but that’s the only box it will check, as everything else is hidden behind walls of mashing the A button.