Description
DOOM 64 picks up where all the other
DOOM games left off. After tearing through space, hell, and wherever else in the previous games, the Space Marine thought that the threat of the demons was finally past. Of course, one survived, and it is currently reanimating all of the fallen monsters in a last-ditch attempt to revitalize their evil mission. The player's task is to finally rid the universe of all the crazy hellions, from the dead guy with the pistol to the rocket-spewing Cyberdemon.
The game is very different from the original
DOOM; it has larger sprites, pseudo 3D, new textures, scrolling skies, custom scripting which allows for morphing environments, spawning items and new character animations. The levels are completely new and the game features the Unmaker weapon and an alternative end boss.
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Trivia
Development
The developer team, Midway, originally wanted to re-create all of the original enemies from the previous
DOOM games, but due to deadlines and the memory constraints of the Nintendo 64 cartridge, they had to leave out Commando, Revenant, Arch-Vile and Spider Mastermind from the game.
Japanese version
In the Japanese version all blood was coloured green.
Recreation
On July 1, 2003, a team of enthusiasts released their
DOOM 64 Total Conversion for PC, with four extra levels. If you still have the original Doom2.wad, you can download and play the TC
here.
Doom64EX was released on June 24, 2009. Unlike the previous
Absolution TC, it boasts 100% recreation of the N64 game on Windows PCs. Screens comparing the ports can be found
here.
Information also contributed by
BurningStickMan and
Daedolon.This entry to the MobyGames database was contributed by
Syed GJ (1547) on Oct 19, 2001.