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Playing as Luxor the Moonprince
Outside an underground entrance.
Changed to Tarithel the Fey.
Description of Tarithel.
Lets start the game.
Things are heating up in the forest.
Starting point for Luxor
Moved north and then rotated, to face this
The Fey are well-suited to forests
Temples can unleash weird happenings
Underground tunnels allow you to dodge Sharleth's men
Mountains are slow to move through
Graphics change when each character reaches night
Mist should be avoided where possible
A pit ahead, to be investigated the next day
Not so good
Combat results can be shown on demand
Wolves are an occasional foe
Lots of soldiers in view here
An NPC to contact with
Fountains are usually beneficial
The day-night cycle
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"It is pitch black. You are likely to be eaten by a grue."