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||How effective the educational game is when it comes to teaching (does the player actually learn anything, etc.)
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall MobyScore (5 votes)
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Eine Menge Spaß ist bei dem Spiel auf jeden Fall garantiert, soviel ist sicher! Neben seinen für den IBM recht guten Grafiken bietet es Spannung, Unterhaltung und,was das Schönste ist, eine echte Wettkampfatmosphäre. Wenn Ihr also am Wochenende noch nichts vorhabt - wie wär‘s mit 221 B BAKER STREET?
221B Baker Street, isn't that where Sherlock Holmes was supposed to live? Yup, your memory is correct, it is. Being so you probably can understand that one of the main characters in this game is our very favourite crime buster Sherlock. Being an innovating game, here you're actually get to solve a number of cases. By solving, you now have to roll the dice, move the amount of places you get, and then reroll. You will go into stores, theatres, parks, and other similar town'ish places. Why? To get clues you momo! You see in order to solve a case you'll need to get a badge at the police station, then you should collect sufficient clues from various locations throughout the town. When you're confident that you know who the killer is, what the weapon was used and the motive, you'll return to your very home and solve some questions regarding the killer. It's not very easy to get it all correct the first time, so it can be smart to have a paper sheet and write down the clues you find.