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The Adventures of Captain Comic (DOS)

The Adventures of Captain Comic DOS Opening Titles

MISSING COVER

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MobyRank
100 point score based on reviews from various critics.
3.3
MobyScore
5 point score based on user ratings.
Written by  :  Andrew Shepard (1231)
Written on  :  May 13, 2005
Platform  :  DOS
Rating  :  2.5 Stars2.5 Stars2.5 Stars2.5 Stars2.5 Stars

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Summary

A fun game, but it can use a little more.

The Good

This game has a good mix of fantasy, science fiction, heroism, and humor in it. It has a superhero with a funny name who goes to a planet named after a type of computer. He has to recover three treasures commonly used in fantasy stories that were stolen from another planet (that name is really cosmo spelled backwards). Michael sure used many good tricks while making this game.

Michael also does well with his use of story setting, items, and enemies. Rather than having a planet with one type of landscape, he combines several lands including a medieval castle landscape, an alien moon, and an indoor space station, which make the game interesting. Instead of aliens, goblins, and robots, Michael uses other types of enemies like evil birds, evil bees, evil toads, little UFOs, atoms, and even beach balls, which aren't used in most games and make the game even more fun. As for the items, some, like the jumping boots, are commonly used in Mario games, but like everything else in the game, most are not common in other games. The game graphics are old, but they look really colorful and are brighter than most 80's games. I think the game is really fun.

The Bad

Although this game is fun it really leaves plenty of room for other things. Every time you start a new game everything is the same. The Difficulty level is the same; there is no option to make the game easier or harder, and the levels always have items and enemies in the same places. The pause menu only has a quit option, rather than other choices like sound on/off, clear high score, and load/save. Michael also could have added a more challenging way to get the treasures when you come up to them, like solve a puzzle, or fight a boss. Also, if it's a planet with a castle, a space station, and several indoor areas, why are there no people and only animals? The story also could have gone into a little more detail, like show whatever stole the treasures.

While the graphics are alright, the sound effects and music are really lacking. A lot of it is very brief and quiet, and the theme song is a Marine Corps theme. I 'm sure Michael could've thought of his own theme.

The Bottom Line

Unlike most 80's games with the same graphics and sound as this one, it does lack a bit. Most fans of these games may put this game down, but I still think it is worth trying because it still has that good combination of game elements, and new elements not used in most games.