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SummaryUnlike any other gaming experience.
The GoodThis isn't your typical adventure game. In fact, I'm not quite sure how to describe it, since it reinvents every concept it aims at. You play a nine-year old troublemaker named Willy Beamish who, while trying to sort out his time between playing Nintari and dealing with babysitters from Hell (quite literally,) stumbles upon a corporate plot to sabotage the city's water supply. The humor in the game is equally bizarre, yet quite adult-oriented in spite of the childish atmosphere. The graphics, however, are stunning for their time. A lot of detail has gone into mostly everything. One of the game's better features is "stuff to do on the side that really has nothing to do with the plot or anything else." For example, if you have no real self-respect, you can go home late and piss off your parents or piss off your sister by reading her diary or messing with her scales. It's pretty much a do-what-you-feel kind of game. The puzzles were also strange, but the solutions always had interesting results. The reason I'm giving it five stars is because I believe that "Willy Beamish" is it's own kind of genre, and therefore, the best of its category. Plus, it ROCKS.
The BadSome of the icons were way oversized, but it never made the game any harder to play.