The opening turns into a strange dream of the main character.
You cannot type numbers, even for entering a code, a slider is used.
This picture very clearly shows, that this game was not developed in the US...
Ahh, bureaucracy, there is no place in the universe without it ...
Basic RPG gameplay element #17
Some riddles require the use of gathered items.
Drirr, the first non-human party member
Something is lurking in the shadows, and I don't think it likes me.
Here you must investigate a murder plot.
Exploring the outskirts of Jirinaar.
Looks like this kitty cat got angry...
A lot of monsters are ganging up on the party.
Taking the voyage to different shores.
A Celtic settlement discovered.
Not all villages are shown in 3d, as you can see here.
While this game sounds just like the average "fetch quest" it is interesting to read the whole box...
Hey, I've got Jesus in my Party.
Look, he heals peo... ahh ... cats!
Rummaging through an old library.
The Automap is -very- useful
Deploying all magic tricks to tackle those monsters.
Reaching the city of Beloveno.
The city of Belnova in all its 3d glory