Trivia
There was originally some objection to the game due to the cat-like Iskai having no taboo against running around in their birthday suits. An early in-game cut-scene shown when Tom awakes was a particular sticking point, showing the (female) village healer - bare-chested except for a backpack strap. Thankfully the team at Blue Byte were wise enough to not add any more such cut-scenes of the Iskai.
Albion is not 100% copied from the Amiga RPG Ambermoon as claimed in another comment (which has since been deleted -- Ed.), but it is a sequel of sorts. We (the Albion team) were developing a sequel to Ambermoon when the company we were working for, Thalion Software, closed its doors. We subsequently moved to Blue Byte. The most logical choice was to do another game in the same style since we had the know-how. We started from scratch on the setting and storyline (which became a lot more coherent), but stuck to the same game format.
Albion took two years to make. For various reasons it didn't become as popular as we would have liked, but in general the people who took the time to get into the game have enjoyed it. I still consider it to be the best game I've worked on.
Jurie Horneman
Lead Programmer - Albion
There are some rather funny references at the beginning of the game, such as a character named "Inspector Snoopy Beagle" and "The Gates Peace Prize".
This game was originally made in German, and translated to English. The translation is so smooth you'd never know from playing the game, unlike certain console RPGs which will remain unnamed.
Contributed by
Alan Chan (3712) on Nov 24, 1999.