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SummaryA brilliant sequel to a well-known classic
The GoodFirst of all, it includes a plot featuring BOTH gangsters and pirates for you to deal with on your mission to save Grace Sanders, a kidnapped girl. Now all you have to see is the introduction and you have a clear idea about what is going on, there isn't even any speech in the intro (except the quiet narration you can hear). All you see is a guy climbing across the windows of an old mansion and he just happens to make it into the right room where Grace lies captive. In the same intro, the same guy get STRANGLED by a PUPPET, now that is original and creepy. Soon after that, you step in the shoes of Carnby (the guy from the last game). After blowing down the front gate, you're ready to begin! The music is also excellent I believe as well as the creativity and effort that was put in this game.
The BadThe game sadly relies on you to do a lot of guesswork. I mean, there is one part in the game where you have to combine a rope and hook (simple enough) then throw it an arm of a statue to open a door, now does that sound simple enough if you're under ten years old at that time. I mean, of course you have to scan your eyes across a photo, but kids aren't gonna have that patience.