AMAZON: GUARDIANS OF EDEN - FULL WALKTHROUGH by Bert Jamin
Chapters 8 through 14
8. SLAVE TRADERS
You must get on board the boat without being seen or eaten. When
Sam the guard disappears, walk over to the hollow reeds at rhe
right of the screen. USE the poison root on the river, killing the
fish with the nasty little choppers. Wait till the coast is clear
again, then PICK UP a reed and enter the water [Note: you must do
this from the right of the screen or the current will take you past
the boat.]
You swim across to the stern ladder. Wait for the guard to pass and
ALIMB on to the boat. You are now in one of those classic Access
software scenes, familiar to "Countdown" fans, in which you must
keep moving to avoid the guard in a confined space. It helps if you
SAVE the game here. Walk to the port side of the boat (that's the
left, you landlubbers!) and PICK UP the fishing pole on the deck.
Now walk up the deck beside thb captain's cabin as the guard comes
down the starboard side. Walk right around the cabin, keeping it
between you and the guard as he passes on his round.
Go to the crate standing between the two cabins. OPEN the lid and
PICK UP the harpoon inside. Keeping out of sight of the guard, walk
to the bow of the boat (the pointy end) and MOVE the harpoon gun so it's pointing down the deck. SELECT the harpoon and USE it on the
gun to load it. You can hide behind the crates on the foredeck when
the guard comes by. MOVE the crate on the left. It slides forward
clearing your line of fire. Walk back to the gun and SAVE the game.
When the guard comes again MOVE the trigger and spear him with the
harpoon. You only get onb shot and if you miss, you're dead - hence
the wisdom in saving before you fire.
Now the deck is clear. Walk back to the captain's cabin and LOOK in
the porthole. USE the fishing pole to get the keys. EXIT and go to
the cabin where Maya is being held.
SAVE the game before you enter, as another timed sequence will
begin which requires rapid actiog on your part. USE the keys to
open the door. Enter Maya's cabin - be quick, the captain is
gunning for you. MOVE the bar in the corner to block the door. USE
the knife to cut Maya's ropes. Be careful to walk around only
between shots through the door. If you're in motion when the bullet
is fired, you're gone. MOVE the handle on the glass cabinet to open
it' PICK UP the bottle of rum. PICK UP the rag from the table
(ignore the plate - it's a diversion). In your inventory, drag the
rag to the bottle of rum. Don't light it yet. Walk to the porthole
and OPEN it. Go into inventory again and drag the lighter across to
the rag in the bottle, producing a molotov cocktail. USE the
molotov on the open porthole. Then wafk quickly to the door and
MOVE the bar. OPEN the door and walk out. You must do all this
before the gunpowder outside the porthole explodes. If you escape
successfully, you come to the cannibal village.
Time is short here too. SAVE the game as soon as you can to avoid
being eaten. This is the second time in the game when you have to
choose between playing Maya or Jason. Select Maya to begin, and
walk to the river bank. USE the fishing net to snare the passing
crate of fireworks in the river. SELECT the fireworks and walk to
the fire. USE them on the fire. That was the easy part.
Now click back on Jason and walk him to the rock beside the river.
MOVE it and PICK UP the worm (before he slithers away). In the inventory, drag the worm to the fishing pole and USE the baited
hook in the river to catch a fish. Next, go over to the native hut
on the left of the screen and PICK UP the ladle in the doorway.
Walk to the pot and MOVE it on to the fire. From your inventory,
SELECT the jerrycan of lime encrusted water and put it in the pot.
Then SELECT the fish and do likewise.
Now switch back to Maya. Walk her over the bridge across the stream
and down to the plant beside the river. PICK UP the plant and walk
back to the pot. SELECT the plant and put it in the pot. The
healing mixture will now brew. SELECT the ladle (Maya) and USE it
on the pot. SELECT it again (important) and it will now be filled.
Walk over to tde boy and USE it on him. [Note: the timing for all
this is very short and may require several tries. So save, save,
save.]
Now you get your first river ride!
9. ANCIENT SECRETS
There's no secret to the river ride, except that you have to pay
attention to the instructions you received after healing the boy.
"At the first branch go left, at the next two bqanches go right, at
the following branch go left."
So just do that, and save frequently.
This brings you finally to Hans Stroheim. You must OFFER Stroheim
the map and the compass. In return he asks you to go find evidence
of the fabulous treasure in the last camp of the Conquistadors.
At the site of the Conquistadors' camp PICK UP the long wooden
plagk and then USE it on the moss covered boulder. This makes a
springboard. Click on Maya and walk her to the lower end of the
plank. Click on Jason and walk him to the tree stump. CLIMB the
stump. Jason then automatically propels Maya up to the first tree
platform where she can CLIMB to the upper platform. Maya walks to
the edge of the upper platform and MOVEQ the vine, swinging across
to the treehouse. Maya should then MOVE the rope so Jason can CLIMB
up and join her.
Walk both characters over to the pulley, one by one. Walk Maya
slightly further than Jason (only slightly) into the basket. Jason
must then MOVE the pulley rope to haul Maya up to the treehouse.
Maya must walk very carefully to the door of the treehouse - SAVE
frequently here. >>From the top of the pulley, it's 4 steps to the
left (4 sounds of footfall). 1 step forward. 1 step left. It can be
done!
10. THE HALL OF DEATH
In the treehouse, PICK UP the key from the chain around the
skeleton's neck. USE the key on the chest. PICK UP the scroll
inside and read it. USE the machete to clear away rhe vines and
leaves behind the chest, exposing another skeleton. USE the machete
again on the breastplate of the armour and PICK UP the emerald.
EXIT the scene and you arrive back at the hut of Hans Stroheim.
He now tells you how to get to the site of Allen's camp which was
attacked. But you have to ride the river again. Note the
instructions you receive & they are, in fact, the opposite of the
ones you got before. At the branches: RIGHT, LEFT, LEFT, RIGHT.
Just do it again!
This brings you to a macabre scene, and the end of another short
chapter.
11. THE SPECTRE OF EVIL
Click on Jason and walk to the front of the jeep. MOVE the winch
(not the red lever) and hang a wire to the log resting on thb
tarpaulin. Walk over to the body in front of Holbrook's tent and
PICK UP the chain on the ground. Walk to the log on the tarp and
USE the chain on it. Go to Holbrook's tent and OPEN it. PICK UP the
gasoline can there. Go to the jeep and USE the gasoline in the gas
tank at the back. MOVE the gas cap lying on the floor to seal the
gas tank. Go to the body on the ground to the left of Holbrook's
tent and PICK UP the key from his hand. Return to the door of the
jeep and USE the key. This starts the engine. Go round to the front
of the jeep and MOVE the red winch lever. This hauls up the log.
Either Jason or Maya can now walk to the tarpaulin and MOVE the
corner, exposing a box of dynamite. OPEN the box and PICK UP the
dynamite. Now walk (Jason or Maya) to the bottom of the screen and
OPEN the watertight box there. PICK UP the geiger counter and USE
it on different objects in the screen. The sound effects are good
and they vary in different areas of the screen, leading you to the
plant behind the jeep. It gives off heat! MOVE the plant and expose
an arrow in the trbe. PICK UP the arrow, and then you are finished
in the camp. EXIT for the third and last run at the river.
This time it's tricky. It's the same river, and the same rocks, but
you have no directions.
At the branches go RIGHT, RIGHT, RIGHT, LEFT, RIGHT. Yes - FIVE
branches this time. Keep saving regularly. At least you are a more
experienced canoeist thiq time!
When you have successfully navigated the river for the last time,
you go over a spectacular waterfall. Look closely now: this is the
best view of Maya you're going to get!
12. A SECRET PASSAGE
You are into a timed sequence here again. Quickly, folks. Under the
waterfall, MOVE the tree limb leaning against the rock to expose
the secret passage. USB the arrowhead on the door to open it.
On the suspension bridge, ignore the flying arrows and walk to the
middle of the bridge between the two pillars. Stay close beside the
wall on your right. Don't go beyond the second pillar. Wait there
for Sanchez and his men to break through the door and shoot the
guards. As soon as - i.e. immediately - you rbgain control of the
screen, go to your inventory and drag the lighter across to the
dynamite, producing lit explosives. USE this on the bridge where
you are standing (i.e. about half way down on the right) and then
walk quickly towards the temple in the distance - before it blows
up! End of Sanchez.
But now comes . . the pit of death!
13. THE THING IN TDE PIT
You only have a few seconds here. It can be tricky. SAVE the game
as soon as the scene opens. First, PICK UP the bootlaces in front
of the skeleton. Then PICK UP the broken spear leaning against the
wall. MOVE the turtle shell over to the wall and CLIMB on it. The
creature will have appeared by now. PICK UP the burning torch above
your head. This keepq the thing at bay for a few moments. Go
forward a bit and USE the knife on the flower hanging down in front
of you. It begins to drip its sap on the floor. Go back to the
shell. When the torch burns out the creature will come for you but
gets distracted by the honeysap.
Go immediately to your inventory and drag the bootlaces over to the
broken spear, theg drag the knife over that. This will produce a
knife spear. USE the spear on the giant ant's underbelly -
[Important note: you thrust the spear by using the UP ARROW key.
Clicking the spear on the ant doesn't work].
When the creature is dead, the game is over.
14. THE GUARDIANS OF EDEN
The hero's finale is, I think, a bit disappointing.
After rhe build-up in the manual you are expecting something more.
Unfortunately, it's an automatic sequence and you have no part to
play. You're not even given the choice of taking Maya or the
emeralds. It all ends like the final scenes on Love Boat.
Given the choice, I would have taken the jewels. At least with them
you could have had any blonde in a white bikini anywhere in the
world, and the money too!
But it is only a fantasy. And still, an excellent game!
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