DescriptionAnacreon: Reconstruction 4021
is an ASCII space strategy game in where you play (obviously) as the supreme leader of a galactic empire struggling for global dominance. It contains the common elements of 4X strategy, including planet management and development, exploration, tech research and war.
The game contains several scenarios (although you can design your own with a text editor) that present the general background of the game (number of players, number of turns and difficulty). Each map is randomly generated, and wins the player with the highest score when reaching the turn maximum.
Colonies cannot be created. Instead, there are independent planets that must be conquered in order to adding them to your empire. Colony management is almost automatic, as there are no facilities (apart of certain orbital platforms) to build and resources are used and divided by the computer. The different types of ships and troops, also, are automatically built in planets equipped with the necessary tech. Tech is discovered linearly as you progress, but each planet has a tech level (that also advances automatically when in an empire) that determines what can be constructed there. You can, however, establish the general purpose of a colony (agricultural, military outpost, raw material mine…) and transport freely resources and troops between colonies, and you must pay attention to several statistics (efficiency, warehouses, type of planet…).
As there is no diplomacy (except a message system for multiplayer), Anacreon plays mainly as a game about war and conquest.
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Despite a 13-year gap (1990-2003) of inactivity between versions 1.30 and 1.31, this game nonetheless boasts over a quarter-century (for half of which it has been under ongoing development) since its original BASIC inception in 1980 on an OSI Challenger 4P.
This entry to the MobyGames database was contributed by Technocrat (176)
on May 20, 2002.