|AI||How smart (or dumb) you perceive the game's artificial intelligence to be||3.5|
|Gameplay||How well the game mechanics work (player controls, game action, interface, etc.)||4.0|
|Graphics||The quality of the art, or the quality/speed of the drawing routines||3.6|
|Personal Slant||How much you personally like the game, regardless of other attributes||4.3|
|Sound / Music||The quality of the sound effects and/or music composition||2.8|
|Overall MobyScore (40 votes)||3.7|
here for more information about MobyRank.
Ruses et coups fourrés vous seront plus profitables qu'un affrontement direct avec l'ennemi. Aux onze campagnes proposées s'ajoutent celles que vous pourrez créer vous-même.
Computer Gaming World (CGW)
A tactical rendition of various "battles," this product is an enjoyable game, but any relation to history (or the book of the same title by Sun Tsu) is purely coincidental. Some of the scenarios are unbalanced, but the game is easy to learn and has its own scenario editor/ generator.