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The Ancient Art of War (DOS)

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MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.
Written by  :  Tony Van (2691)
Written on  :  Nov 27, 1999
Platform  :  DOS
Rating  :  3.8 Stars3.8 Stars3.8 Stars3.8 Stars3.8 Stars
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Summary

It inspired my RTS game

The Good

The concept of playing a real-time wargame was an itch I had always wanted to scratch. Every wargame up till this time had done phased (tabletop) combat, which heightens strategy but not command pressures or quik tactical thinking. This game opened all the doors to a new type of wargame. Its design influenced BattleTech: The Crescent Hawks' Revenge , especilly the ability to set way-points for unit movement.

The Bad

Honestly, I could NEVER win a battle! So I wanted a tutorial mode, or a "archers would be better here" message or something.

The Bottom Line

As echoed by others here, the real heir to RTS.