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||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Overall MobyScore (7 votes)
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The EGA version is every bit as colourful as its ST and Amiga counterparts and the scenery moves at a tremendous rate. Definition is a little chunky, but doesn't detract from the overall effect in any way. CGA-wise, cross- hatching has been used cleverly, so while there's still no escaping the obligatory pink-and-cyan colour scheme, it's a lot easier on the eyes and every bit as playable. The few spot effects present provide sufficient atmosphere.
The Games Machine (UK)
Although this is as playable as the ST and Amiga versions, Archipelagos on the PC is a bit slow and juddery in the scrolling department, which is very annoying when all of the stones have been destroyed and there are only 95 seconds to find the Obelisk. That said, the game's still a great one and the task to restore peace and harmony to the seemingly endless number of islands is certainly a tough one, but you wouldn't have taken the job if it was too easy would you?
Die Grafiken unter EGA sind mit denen der ST-Version fast identisch. Allerdings wird‘s etwas träge, wenn sich ein XT mit den Bildern abmühen muß.
Joker Verlag präsentiert: Sonderheft
Rein äußerlich ist das Game wahrlich nichts Berühmtes, selbst wenn der sanfte Schwebeeffekt damals sehr gelobt wurde – am hohen Spielspaß ändert das allerdings nicht die Palme, äh, Bohne!