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DescriptionIn Armor Alley you pilot a helicopter through side-viewed terrain. Your job is to take out the enemy forces and their base, initially armed with missiles, bombs and machine guns. Watch out for enemy anti-aircraft balloons.
However the game differs from most Choplifter style games by involving management of a squad. You have tanks, explosive vans, engineers and infantry units which can be ordered from the base, and must then be protected from enemy fire. Supplies are limited by financial constraints, as every unit and weapon has a price.
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DevelopmentThe game was developed for the black and white screen of the Mac Classic as well as the more colorful screen of the Mac LC, and these graphics were ported over to the PC, making Armor Alley one of the only games ever released for the PC to support EGA's Monochrome graphics mode. Unfortunately, the Mac Classic's 512-pixel-wide screen also carried over; the game's playfield is 512 (or 256, if in low res) pixels wide, wasting 128 pixels every scanline.
MultiplayerArmor Alley was one of the few cross-platform games that had true cross-platform networked multiplayer options. A Mac and a PC could play against each other, for example.
The game supported multiple modems-to-modems networking years before Kali, etc. existed. Players could fight someone over CompuServe by going to a specific forum, making a connection with another gamer, then existing the dos-based CompuServe terminal program without dropping the line and starting up Armor Alley. Following are the details of this (long defunct) service, which was way ahead of it's time:
Playing Armor Alley over CompuServe
Rescue RaidersThis game was originally released for the Apple II in 1984 under the name Rescue Raiders.
SalesArmor Alley was a larger success on the Macintosh than the PC.
Information also contributed by Tony Van
Trixter (8745) added Armor Alley (DOS) on Apr 18, 1999
Other platforms contributed by Martin Smith (63217)