Become a Patron to help us improve MobyGames!

Ascendancy (DOS)

78
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
Written by  :  Ran Prieur (19)
Written on  :  Feb 03, 2004
Platform  :  DOS
Rating  :  4.2 Stars4.2 Stars4.2 Stars4.2 Stars4.2 Stars

1 out of 1 people found this review helpful

write a review of this game
read more reviews by Ran Prieur
read more reviews for this game

Summary

Quirky, atmospheric, low-stress, a classic!

The Good

This game has more "soul" than almost any other PC game. By that I mean something like the integration of graphics, music, and content to generate a deep sense of the game's personality or atmosphere. The graphics are amazing for 1995. I never get tired of the music, which is very spacey but also a little like an old Morricone soundtrack. It's got a great-looking and easy to use 3D star map, and 21 species with cool pictures and their own musical themes (which you only get to hear for a minute).

As a reviewer wrote elsewhere, this is the most low-stress of all strategy games. You never feel hurried, and apparently you can keep playing indefinitely. Some players won't appreciate this.

The Bad

There's no way to know what a new item DOES before getting it, so no basis for a decision on which technology to research.

The help-click feature is a joke, compared to games where it's done well, like the Heroes of Might & Magic series where you can right-click on practically anything and get useful information.

As everyone has pointed out, all interactions with computer opponents are clunky.

I suppose this is asking too much of the programmers, but after the mind-blowing diversity of the species descriptions, gameplay-wise they're just about identical. Tree people, giant amoebas, and microscopic parasites all build the same industrial-style planet improvements and research the same technologies.

The Bottom Line

Beautiful, compelling, somewhat flawed space-conquest strategy game.