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Battle Chess places heavy emphasis on graphics, in terms of complexity the game of chess is secondary to presentation. Nonetheless, the end-result is a decent strategy game with humorous, well executed (pun intended) graphics.
An almost-entry in Techtite's list of Top 50 Multimedia Classics, this gave chess fans what they always wanted : an animated chess set where the pieces duked it out for each space, instead of just "disappearing," or merely removed from the board. While the concept was already shown in films like Futureworld, Interplay was the first to deliver the goods as an actual, playable game, and they did an excellent job. It even led to a few (not as good) sequels.
Still, Battle Chess is meant to be an introduction for gamers who wouldn't normally give European chess a second thought. In that aspect, it succeeds admirably, combining a good range of difficulties with entertaining graphics. Expert chess players, however, are likely to find the lack of a high level AI disappointing.
For resten av oss blir det noe fattig, mye fordi det Chessmaster gjorde to år tidligere, i 1986, var så mye bedre. Hvis uhøytidelig sjakk er din greie, vil Battle Chess passe billetten bra. For Magnus Carlsen og andre rutenettgenier som vil ha en utfordring, er Chessmaster tingen å gå for.
The standard of chess is played similar and the animation has come across in good shape. There are even the digitised sound effects to help things along. The novelty will wear off but it's one that you will come back to often.
Battle Chess har dock ett ganska begränsat underhållningsvärde. När man har sett pjäserna hugga ihjäl varandra något tiotal gånger, blir bara animationerna ett irritationsmoment som gör att spelet blir långsamt. Visserligen går alla animationer att stänga av, men då är ju själva anledningen att köpa Battle Chess borta. Och är det en schacksimulator man är ute efter, finns det definitivt bättre val.
Sorti en 1992 chez Interplay, Battle Chess avait eu un succès tellement important qu’une suite était sortie quelques années plus tard. Il faut dire que le concept d’un jeu d’échec dont les pièces seraient animées et prendraient vie rendait l’idée particulièrement attrayante à ceux qui n’aiment pas ce jeu ou tout simplement qui voulaient changer des jeux du commerce plus « sérieux ».
Not only does this deserve its place in the CGW Hall of Fame, it has held up better than one might expect. The graphics are dated, yet nicely done, particularly the animation, where each piece takes on a unique persona: the Queen swished around like a femme fatale trapped in a Tennesse Williams play, and the spells the casts often open holes in the chessboard itself. Even the humorous sequences, triggered every time a piece captures another are still fresh and funny after all these years.