User Reviews

The way the Mechwarrior series should have been from the start. SebastianLi (55) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.3
Personal Slant How much you personally like the game, regardless of other attributes 4.4
Sound / Music The quality of the sound effects and/or music composition 2.6
Story / Presentation The main creative ideas in the game and how well they're executed -
Overall User Score (27 votes) 3.6


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
80
BattleTech does not have quite the level of puzzling you would expect from an Infocom game, but it combines the 'Mech combat and quest elements well. The only problem is that because the game is addictive you may solve it quickly, and it only has limited replay potential. A great start though, and it looks as if there will be more BattleTech games on the way.
61
BATTLETECH ist ein mittelschweres, von R├Ątseln nicht gerade strotzendes Rollenspiel mit eindeutigen Tabletop-Tendenzen (reines Kampfspiel), das aber trotzdem einen recht hohen Unterhaltungswert haben kann. Nach wie vor gilt unser Patentrezept: Vor dem Kauf anschauen!
 
According to Infocom, the game is designed for the 13 to 19 year old market and we agree. It could also be used to introduce younger kids into role-playing on the computer. BattleTech is made to be solved in about 35 hours, but it can easily be finished in around 20. It depends on how much fighting you want to do. The game is really a combat game with some story lines wrapped around. It's a good game, but definitely for beginning to low intermediate players. It could be a great bridge to bringing new players into the computer field. I'd like to see the sequel add a great deal of complexity and flesh out the many concepts touched upon in this game. Infocom has a great framework here. They should be able to get a lot of mileage out of it in the future.