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SummaryThe way the Mechwarrior series should have been from the start.
The GoodTook the entire spectrum of Mechwarrior (the Battletech role-playing game; Battletech is the tactical game of the Battletech universe) and put it into one great, playable rpg. Good storyline, exciting mech battles, mech customizing fun, various ways to earn your living, personel combat, different character classes and some extra secrets (laser rifles remember?) and you've got the makings of one of the first futuristic rpgs for the PC. The Mechwarrior series now focuses only on the 'mech battles, instead of personel combat, vehicular combat, or any role playing whatsoever. Future installments should combine all these genres.
The BadAnimation was bad, and the final key hunting quest outstayed its welcome by two hours. Starting off with primitive weapons made it hard for the players, and a more balanced opposition (they had guns while you had swords and bows) would ahve made the game more enjoyable.