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SummaryThe Not-So-Long-Awaited but Fiery Sequel
The GoodWhat's there not to like about this game! Seriously, if you liked Aliens of Gold, then you're gonna want to witness the dramatic conclusion of the saga! Is it really worth it!? Well...I thought it was!
The BadSome may think that since it's not much different than the original that there's nothing to see here, but it certainly didn't hurt Doom II that it was so similar to the original Doom, so there's really nothing not to like about the game. Seriously! (^_^) My only regret is that many of the "new" weapons, with the exception of the Anti-Plasma Cannon and Fission Detonator, are replicas of the weapons from Aliens of Gold, but with newer, darker designs. The game itself in slightly darker in tone than its predecessor, but it doesn't seem to detract from the series in the slightest, and that as we say is that!
The Bottom LineIf you've played the first Blake Stone game - Aliens of Gold - then you know pretty much how this game works. In the vein of Doom II or Wolfenstein: Spear of Destiny, this just takes what's tried and true in the first game and mixes in the old with the new to create an explosively fun game!
There are a few new things to note from the previous game, however. First, the game is slightly darker in tone and color than its predecessor (perhaps taking a cue from the infamous Doom series), but it hardly detracts from the experience. Weapons, while different on the outside, serve the exact same purpose. The only exceptions are the new Anti-Plasma Cannon, which is pretty much just a Plasma Discharge Unit on steroids, and a Fission Detonator which is used to clear the level. Those of you who played the first game will also notice that the subscreen map has been replace by a trailing map on the screen HUD. Other than that, it's exactly the same. Good and evil scientists - check! Dr. Goldfire - check! Vending machines - check! Music by Bobby Prince - double-check! Uber-powered bosses - triple-check! You're in the running for one heck of a fun ride!