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The sequel to the 1989 game Waterloo takes us back to the village of Borodino on the 7th of September, 1812, during the bloodiest battle of Napoleon's invasion of Russia.

As in the previous game, the player is observing the battle area through a 3D perspective while issuing commands by typing in certain pre-defined text commands that are combined with the names of commanders, places, and the time of execution. Players receive reports from their officers indicating whether or not the orders have been carried out to the letter.


Borodino DOS View of Russian HQ, looking South
Borodino DOS If a general needs reinforcements, he must be given support by another designated troop. These can be prepared in advanced, or requested/ordered during battle, with inevitable delays.
Borodino DOS Once the initial movements are made, the commanders start sending out mail orders by horse-riders. The game-time delay is 15 minutes per command level.
Borodino DOS The bloody battle is continuing, status reports coming in with some delay, here 'only' 30 minutes.

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  • ST Format
    • January 1990 (Issue #06) - Included in the list 50 Games of the Year
    • May 1990 (Issue #10) - Included in the list "ST Format's 30 Kick-Ass Classics"

Rwolf (12384) added Borodino (DOS) on Oct 20, 2015
Other platforms contributed by Rola (7748)