Current MobyGoal: Help us reach 250 documented ZX81 Games

Bureaucracy (DOS)

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MobyRank
100 point score based on reviews from various critics.
3.8
MobyScore
5 point score based on user ratings.

User Reviews

Hilarious and difficult with a twisted logic of its own Ingold (125) 4.33 Stars4.33 Stars4.33 Stars4.33 Stars4.33 Stars
Awesome, laugh-out-loud, text game Terrence Bosky (5236) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars
An interesting and funny game concept is very frustrating in practice due to the difficulty of the puzzles and the lack of direction in the game Droog (463) unrated
Does art imitate life, or does life imitate art? Mirrorshades2k (273) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description MobyScore
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Story / Presentation The main creative ideas in the game and how well they're executed 4.0
Text Parser How sophisticated the text parser is, how appropriate its responses are, etc. 3.6
Overall MobyScore (22 votes) 3.8


The Press Says

MobyRanks are listed below. You can read here for more information about MobyRank.
87
Happy Computer
Bureaucracy ist ein selbst für Infocom-Verhältnisse ungewöhnliches Adventure. Die immer wieder auftauchenden Formulare, die Punkte-Zählung mit dem Blutdruck, die zahlreichen Gags und Anspielungen auf unser tägliches Leben und allerlei Konsumgüter (wie das Buch »Hitchhiker's Guide ...«), all dies macht Bureaucracy zu einem Adventure-Erlebnis, das man so schnell sicher nicht vergißt.
80
Just Games Retro
Back to what I said at the beginning, love of Douglas Adams and love of interactive fiction will translate easily to love of this game. The puzzles can be overly tricky, you'll need to maintain your saves, and you'll need to be a little too reliant on the "try everything" approach to decipher Adams' insane world. Otherwise, a satisfying adventure, and a fitting follow-up to Infocom's Hitchhiker's.
71
SPAG
This game has become the standard by which almost all tongue-in-cheek games about real life are measured, and has been imitated many times, but seldom equalled.