Caverns of Xaskazien (DOS)

Caverns of Xaskazien DOS Title screen

MISSING COVER

Genre
Perspective
Gameplay
Setting
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Critic Score
100 point score based on reviews from various critics.
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User Score
5 point score based on user ratings.
Written by  :  Jeff Sinasac (409)
Written on  :  May 27, 2000
Platform  :  DOS
Rating  :  2.33 Stars2.33 Stars2.33 Stars2.33 Stars2.33 Stars
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Summary

A simple game based on a legacy of similar games.

The Good

Again, biased, since I designed it.

My ex-girlfriend, who doesn't like computer games, actually got quite addicted to this one, because of it's simplicity. It is based on earlier games like "Dungeon" for the PET and "Sword of Fargoal" for the Commodore 64. Each level of the dungeon can be depicted on a single screen, though it is only revealed as your character explores it.

The random dungeons and monsters and events make for a game that is always different. Really, boiled down, this is Diablo minus all of its fancy graphics and beautiful music.

And the game periodically gets updated/evolves, always fun, even for me.

The Bad

The graphics leave a lot to be desired.

The Doppelgangers, which start popping up around levels 10 through 14 or so mean that unless you are either very lucky, or have devoted a lot of training in your character to magic, you're gonna bite the dust when you meet more than one of them.

Mummies should cause disease, not poison.

The Bottom Line

Ultra simple hack and slash adventuring, but, similar to what I said about Bard's Tale - sometimes that can be relaxing.