Command & Conquer: Red Alert (DOS)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

The Cold War gets a whole lot hotter! Stijn Daneels (85) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars
A typically bad Command & Conquer game. Tomer Gabel (4353) 2 Stars2 Stars2 Stars2 Stars2 Stars
The Windows Version is great, the DOS version is downright ugly. Jim Fun (222) 1.33 Stars1.33 Stars1.33 Stars1.33 Stars1.33 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.3
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 3.9
Overall User Score (78 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The DOS Spirit
Det er vel ikke noe å utsette; Vi kan ikke gjøre annet enn å anbefale Red Alert minst like mye som vi gjorde med Command & Conquer - kanskje litt mer også.
High Score
Jag nynnar upphetsad Wagners "Valkyriernas ritt" medan helikoptrarna gör sitt, och ser med tårfyllda ögon på hur fiendernas tanks sprängs av mina bazooka-utrustade soldater. Jag ger ingen nåd. Jag är fältherren över alla. Och jag älskar Red Alert.
Just Games Retro
In many ways, Red Alert is nothing more than a continuation of the first game, with a host of reused assets, a relatively small amount of new units, and the same exact formula of base-building mixed with puzzle missions. Likewise, in many ways, Red Alert would set the standard for every Command & Conquer game to come. It proved the value of taking the time to tell a story (and reveled in its cheesiness), gave a new idea of how to do balance under traditional C&C rules, displayed awesome variety with its missions, and solidified the C&C concept. If you enjoy RTS games, you owe it to yourself to play this one. If you're looking for a title to introduce you to the genre, few of the early RTS titles will make an impression like this one will.
It's a compelling package - one of the best you'll find in the world of PC games. Red Alert belongs in the same category as Civilization II and Quake, games that followed legendary predecessors and immediately eclipsed them. One can only wonder where Westwood can take us from here.
This game’s a classic with almost anyone who’s played it, even those who’ve come to it fairly recently. It’s certainly retro but it paved the way, no arguments, this game’s still not bad, but with other modern offers in a sea of Real-Time Strategy at relatively low prices it’s probably best just to find a friend who’s actually got it before you spend any hard earned pennies.
Online Gaming Review (OGR)
So is Red Alert a worthy successor to one of the most popular strategy games of all time? I can answer that with a resounding yes, but with some caveats. The included map editor is a welcome addition, but you can only create and modify terrain with it; you can't use the editor to place units on your created maps, and this makes the editor much less useful than Blizzard's map editor for WarCraft II. The acting in the cut scenes varies from good to mediocre, and the tiny unit sizes in the Windows 95 version can become tiresome, especially after dozens of hours of play. Yet despite my picking of nits, Red Alert is clearly one of the most substantial computer game releases of 1996. Westwood almost single-handedly created the real-time strategy game genre with the release of Dune II in 1992, and Red Alert amply illustrates that the original masters haven't lost the art of their craft.
Computer Gaming World (CGW)
Despite this, and the fact that RED ALERT could have been a real leap forward instead of a very cool expansion, it is still easily the best real-time strat game of the quarter. It will slake the thirst of any COMMAND & CONQUER fan while we wait for C&C2 to arrive, and it offers a solid enough game in and of itself to make an excellent entry game into the genre. So unless you absolutely hate real-time strat games, RED ALERT is an excellent alternate history lesson.
Ganz klar: wer einen erneuten Quantensprung ähnlicher Kategorie erwartet hat, wird von Alarmstufe Rot enttäuscht sein. Es ist ein Nachfolger. Nicht mehr. Aber ein sehr gelungener Nachfolger. Und auch nicht weniger. Mit anderen Worten: im Prinzip ist es schon noch Command & Conquer, nur daß an allen Ecken und Enden kräftig aufpoliert wurde, um noch mehr Spielspaß zu bieten. Mehr verschiedene Einheiten sorgen für abwechslungsreichere Missionen. Vor allem, weil jetzt auch See- und Luftstreitkräfte zum Einsatz kommen, gefährliche Hunde, Spione, Diebe und Rambine Tanya für ein wenig frischen Wind sorgen. Kurz: keine rote Revolution, aber Spielspaß pur. Wohl das beste Echtzeit-Strategiespiel am Markt.
GamePro (US)
For C&C fans, Red Alert is an absolute must. The new units, the great story and the variation of the mission styles make up for the limited improvements in the A.I. The multi-player action is still superb, so rely on the intelligence of your buddies to uncover Red Alert's lasting and compelling gameplay.
Power Play
Genau wie sein Vorgänger fesselt „Alarmstufe Rot“ für Stunden an den Monitor. Und daß, obwohl sich auf den ersten Blick nicht viel verändert hat. Habt Ihr jedoch erst einmal die neuen Einheiten und Detailänderungen schätzen gelernt, werdet ihr sie nicht mehr missen willen: Die unbewaffneten Neulinge wie der Spion, der Dieb oder der Sani eröffnen völlig neue Möglichkeiten im Missionsdesign und schrauben das Niveau merklich in die Höhe. Über den halbherzigen SVGA-Modus schaue ich gerade noch mal so hinweg, daß viele Missionen immer noch auf das alte „bau soviel Du kannst und mach alles platt“-Prinzip vertrauen, störte mich jedoch ziemlich. Im direkten Vergleich mit „Warcraft 2“ deklassierte das Virgin-Produkt seinen Konkurrenten keineswegs und trägt nur knapp die Echtzeit-Krone davon. Trotzdem bleibt „Alarmstufe Rot“ natürlich ein Muß für alle PC-Zocker.
Cyber Stratege
Après le succès de Command & Conquer, jeu de référence pour le temps réel, Westwood n'a pas manqué d'exploiter le filon en sortant Alerte rouge. Combinant action et stratégie, ce produit connaît depuis quelques mois un succès commercial impressionnant.
Game Revolution
The synopsis? Red Alert is, sad to say, a lackluster second offering when so much more could be done with the Command & Conquer universe, but just see how much damage I do to you if you take it away from me.