2 out of 2 people found this review helpfulwrite a review of this game
read more reviews by Raphael
read more reviews for this game
SummaryThis game made "Real-Time Strategy" a household term.
The GoodC&C was one of the first Real-Time Strategy games I ever played. It was so easy to use, and I thought it was really fun. It always reminded me of playing with those little plastic army men. It was so nice being able to move all those units around with the click of a mouse. It seemed as though there was a lot of attention to detail, and I thought the graphics were pretty good. The music was great.
The BadThe acting was average, but I really don't like the video mode they use for the cutscenes... I think they're really hard on the eyes with all those horizontal black lines.
The enemy AI left a lot to be desired. I mean, if you can build a wall and box them in and they aren't even smart enough to destroy it, that's pretty poor. It made it easier though. :)
The Bottom LineBefore C&C, there were, of course, many real-time strategy games, but C&C popularized the genre. Since it came out, there have been countless other games that emulated the interface. What Wolfenstein was to First-Person shooters, C&C was to RTS games. For this reason, it deserves special recognition.
You can probably find it pretty cheap these days, so why not try it out if you haven't before? It's spawned several sequels as of this time, and because of their success even more are sure to follow.