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Corridor 7: Alien Invasion (DOS)

Published by
Developed by
Released
Platform
60
Critic Score
100 point score based on reviews from various critics.
...
User Score
5 point score based on user ratings.
Written by  :  Spartan_234 (422)
Written on  :  Mar 05, 2006
Rating  :  5 Stars5 Stars5 Stars5 Stars5 Stars

5 out of 7 people found this review helpful

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Summary

Stop trash-talking this game!

The Good

Why does everyone keep saying that this game sucks? I mean, come on. It used the Wolfenstein 3-D engine because Capstone apparently couldn't afford the Doom engine, and this game was released just a few months after the original Doom. And if you're going to call this game "monotonous", you might as well call Wolfenstein monotonous as well, something that you're not doing right now. And I can honestly say that the level designs are up to the Wolfenstein engine's capabilities. Come on, give Capstone a chance.

Corridor 7 isn't really anything groundbreaking, something you'll evidence from the fact that it uses the Wolfenstein engine. But it still delivers plenty of fun moments, cool weapons, and nasty monsters that should please fans of first-person shooters. It wouldn't be wrong to call it "Wolfenstein in a sci-fi setting". There are a few cool innovations in this game, too, like morphing monsters, invisible monsters that can only be sighted with your infrared goggles, and night vision.

The Bad

I don't have anything bad to say about the game, still considering that it uses the Wolfenstein engine.

The Bottom Line

If it were released about a year earlier in its current form, it would've been revolutionary. Still, as it stands, it's an awesome Wolfenstein-style game that's a lot of fun to play. Many would think this is just another Wolfenstein clone (especially given the crappy user reviews), but you should still give this one a try if you're a fan of the genre.