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3.6
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Trivia

All versions except the Sega Saturn version are banned in Germany for excessive violence (29.05.93)

Contributed by phlux Bronze Star Contributing Member (4157) on Nov 30, 2001.

Adding to the Plagarism Conspiracy (see note about Narc), "Axe" wrote us to mention that the music in Crime Wave is actually Pink Floyd! It's a snippet of music taken from One Slip, off of Momentary Lapse Of Reason. The specific section is seconds 4:45 - 5:08.

Contributed by Trixter Bronze Star Contributing Member (8865) on Feb 28, 2000.

The copy protection scheme in Crime Wave can be broken even if you don't know anything about Assembly language. If you look inside of CW.EXE with any text or hex editor, you can easily see the list of words you are asked to look up from the manual. Since the game neither changes the page numbers in the copy protection question when you failed to answer correctly nor limits the number of failures, it's virtually impossible to fail to pass the protection even if you don't have your manual handy.

(Editor's Note: The same is true of Mean Streets. You can go one step further and edit the main executables of either program and find the list of words and overwrite them with null characers (ASCII 0) and then hitting enter without entering any word at all will work.)

Contributed by IJan (1980) on Dec 15, 1999.

Crime Wave was one of the few games to use EGA's 640x200x16 mode to simulate a 320x200x64 mode through dithering. You could also run the game in regular 320x200x16, but this looked notably worse.

Contributed by Trixter Bronze Star Contributing Member (8865) on Dec 11, 1999.

When the description of Crime Wave says that it's a clone of William's Narc, it was not an officially licensed clone. In fact, it's surprising that Access didn't get sued by Williams, since the gameplay, appearance, and even some artistic effects (the "pixel-zoom" effect of the character headshots) are blatantly plagarised from Narc.

Contributed by Trixter Bronze Star Contributing Member (8865) on Dec 11, 1999.

Another Access "Real Sound" game- digitized sound and speech through a standard PC speaker.

Contributed by Robert Morgan (882) on Nov 16, 1999.

 

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