Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!
The title screen
From the intro: going aboard.
The usual suspects.
Dusentier begins to collect clues.
The commands you get to choose depend on the object you click on.
A right-click opens the inventory. Note the vector characters.
Dusentier continues to collect clues.
The offers *very* useful shortcuts between locations.
Questioning a passenger.
Duesentier develops expertise in collecting clues.
We "overhear" a peculiar conversation.
A few flashbacks clarify past events.
The plot thickens.
The butler is always the murderer.
Aha! Good old "operate" is here to stay!
Searching the priest's room
Questioning Laura about the priest
Talking to the (blood-sucking?) lawer of Niklos
What's under the kitchen? Behold!
Intro: It was on a cold spring morning...
Intro: ...fate decided to knock on my door... (How rude to knock on my door this early in the morning!)
Intro: An invitation...
Near an engine.
Laundry room. I wander if I can get the laundry-girl to go out with me on a date?
Smoking room. But I don't smoke...
A teddy bear on the bed.
A ship's boy does his work.
A locket with a picture in it.
A music box.
Cut scene with Rose.
Watching a film reel on the projector.
The captain's cabin.
Arcade sequence - fist fighting against the thug.
The authoritative video game database. Information, credits, reviews, screenshots and more covering 145 video game platforms from 1971 to date!
MobyGames™ Copyright © 1999-2014
Blue Flame Labs. All rights reserved.
"Get over here!"