DescriptionCrystal Pixels is a 3D "simulation" from the mid 1990's, created by Alessandro Ghignola, who has gone on to create such works as Noctis, which is a detailed fictional space simulation project. The game was originally written in Italian, and has recently been converted to English. It utilizes blue wireframe graphics at 320x200 resolution.
Crystal Pixels does not directly fit into any genres. Rooms and platforms sit in a void of space, encircling a lone star. These small rooms, called "pixels", can either have objects in them, or be entirely empty. When an explorer lands on one, they can move objects around, and can add and remove objects as well. This program does not have a preformed plot or goal to it, but instead allows the user to do with it what they like.
There are no promo images for this game
|A very original and surreal artwork||Stargazer (99)|
There are no critic reviews for this game.
There are currently no topics for this game.
LegacyCrystal Pixels presented ideas that would eventually evolve into the game Noctis.
It is also the source of the company name "Home Sweet Pixel", because the pixels became like a home for Alessandro Ghignola: "All alone in space and time, nothing's here, but what's here's mine".
Related Web Sites
- Crystal Pixels download site (The page from which you can download Crystal Pixels)